Werebear - shockwave

MonkeyFace

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Mar 15, 2008
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Werebear - shockwave

Hey all,

So when playing a Werebear summoner druid, is shockwave a good skill to invest in? It seems like a pretty good idea, especially if maxed out (at level 20 it stuns for 13 seconds, which is pretty cool, but will I really need to keep things stunned for 13 seconds?) but the guides I've looked at don't recommend putting more than a few points in... what's recommended for Shockwave?

(I figure I'd max Dire Wolves, Grizzly and HoW and then I was unsure on how to proceed on the Werebear/Lycanthropy/Shockwave front ^.^)

Thanks!
 
Re: Werebear - shockwave

Hey all,

So when playing a Werebear summoner druid, is shockwave a good skill to invest in? It seems like a pretty good idea, especially if maxed out (at level 20 it stuns for 13 seconds, which is pretty cool, but will I really need to keep things stunned for 13 seconds?) but the guides I've looked at don't recommend putting more than a few points in... what's recommended for Shockwave?

(I figure I'd max Dire Wolves, Grizzly and HoW and then I was unsure on how to proceed on the Werebear/Lycanthropy/Shockwave front ^.^)

Thanks!
The max stun duration of Shockwave is 10 seconds (level 15) despite the skill description. Personally I find anything more than 5 seconds sufficient, especially if you don't have anything else to do than casting Shockwave.



 
Re: Werebear - shockwave

Okay, cool, I'll just stick a couple of spare points in there, then. Cheers!
 
Re: Werebear - shockwave

I put one point in Shockwave if I have a lot of plus skills to Shapeshifting in Gear and Charms.

I put 2 points in Shockwave if I don't.

Works great that way :thumbup:
 
Re: Werebear - shockwave

Shockwave is the single most powerful PvM skill in the Druid's arsenal.
 
Re: Werebear - shockwave

Actually it doesn't really do much damage :grin:
 
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