Re: Tournament: The Randomly Challenged II
[highlight]Story[/highlight]
As Scarface came closer and closer to the encampment in the wilderness, he became increasingly more paranoid. Travellers in the taverns along the way, few as they were, started to whisper more and moer about vile monstrosities walking the lands, about beasts now fighting alongside of the evil one. Naturally, given his recent mishap with a bear, he wasn't very keen on encountering demon spawned animals.
Then, as he entered the encampment and thought he was safe, terror struck!
A menace came straight at him, with glaring eyes and a sharp beak, powerful legs churning away in the sand... Instinct took over, the instinct that made man survive in face of great danger and evil throughout the years, instinct that the barbarians oddly enough lacked... Scarface, or Chrysantheum as his father called him, swivelled around on his feet, and ran screaming back toward the entrance he had entered. Too bad one of his eyes wasn't working properly anymore, and he slightly misjudged the angle. The palissade received quite a shock, and Scarface could add another scar to his face... what a great way to start his new adventure!
Three hours later, with a bleeding head and a sheepish face, he was carefully introduced to all the chickens in the camp, including the one he scared the dickens out of when he started to holler. With everyone laughing at him, Chrysantheum decided it would be best to seek greener pastures. Or moors.
His latest animal encounter had steeled him though, at least enough for the terrible menaces up ahead such as quill rats. Fair enough, that was the very first opponent he had to fight. When scarface saw those eyes underneath a blanket of sharp quilts, he panicked AGAIN. Luckily enough, he ran straight forward this time. The quill missed, but his boot didn't. The end result: One dead quill rat, one mangled foot.
Raher then face the camp again, he bravely hobbled on. Another quill ra barred his way, but now he didn't lose his head (apparently, his survival instincts had grasped that the survival reactions of this body were probably far more lethal then anything it could face in the wild) and he clobbered the thing into submission.
Soon, he felt a lot stronger and he got a companion. A vine. Chrys quickly grew enamored of it, and was quite ecstatic when it soon became even stronger! But that was to be the end of the growth of the vine for now. Suddenly, he felt something shift in his body, and he found he could change into something hideous, with deadly claws and a likewise demeanor. For some odd reason, the name Paris Hilton floated through his head, but he shrugged it off.
Soon Scarface mastered the art of the club, which isn't really all that hard to learn to start with really. Near the end of the Blood Moor, he found a gem shrine, and soon thereafter, from one of the last chests in the moor, a chipped topaz. Nice!
Inside this little Den he found shaggy, hairy beasts that loved to use their fists. His first instinct was to run and embrace his barbarian friends again, but then he realized these had a bit more facial hair, so he resorted to the tried and true method of : Beat first, then beat some more, and only ask questions once it stops moving. It worked well for him. Corpsefire was dealt with with a pack of Throwing knives he found, and the bugger dropped a hand axe with +1 cold damage (I love those things! +1 damage, and it makes the hand axe worth five times more) and a nice rare buckler. Akara rewarded him with the power to throw big, flaming boulders. That would come in handy! He took the last remaining shrine in the moor, an experience shrine, and then tp'd back to town and to the Cold plains.
Killing was easy enough for now, Since he had shopped a nice sceptre of slaying with +7 max dam from Akara. He alternated between the Werewolf form (which was slowly developping) and the molten boulders for annoying bosspacks.
One annoying bronze shaman called Bishibosh was dispatched of by a bit of claw clobbering, and he dropped a rare dagger with nice fire and poison damage. Then, a monster shrine gave birth to a terrifying menace called Snot bite, a menace that was disposed of with one Molten Boulder. But soon, that same tenacious little Cold Enchanted tike was once again blubbering his snot all over the Werewolf Fur it was munching on again. That happened another time while Scarface started looking for the shaman who was busy vexing his patience. Finally, that shaman died, and Snot Bite remained dead after that.
Blood Raven took a fair amount of mana and health potions, as well as one trip back to town, but in the end, she succumbed to the boulders and dropped useless stuff.
With two chipped topazzes, and a 3os ringmail in possession, all Chrysantheum needed was enough strength to use it. So , [highlight]Hsaru's Iron Fist[/highlight] Was a useful find in the mausoleum, the +10 strength allowed him to wear the Ringmail.
After he killed all of those zombies and skeletons, he entered a cave. More zombies and skeletons, yay! The Sceptre of Slaying remained true to form, and Scarface made lvl 12 in the Cave lvl2, before he had faced Cold Crow. But alas, Gheed didn't feel inclined to give anything with MAgic Find to poor chrys. That lack of Magic Find translated in the worst drop from a Superunique for Chrys so far, a katar and an ethereal club. Blegh.
Scarface decided to call it a session, and went back to the camp to play macetag with the chickens.
[highlight] Progress [/highlight]
Everything is going surprisingly well skillwise and statwise. First level gave me 4 strength and one Vit, easily best stat level yet. Then again, lvl 11 gave me three dex and two energy, that kind of balanced it out

Other then that, fairly even progress on all stats.
This time, all skill trees have been tagged:
Elemental: 1 Firestorm (level in Den), 2 Molten Boulder (1 from Akara, one next level up in Cold Plains)
Shape Shifting: 3 WereWolf (2 in Blood Moor, 1 in I think the Crypt), 3 Lycanthrophy (2 in Cold Plains, 1 in The Cave)
Summoning: 2 Poison Creeper (First two levels in Blood Moor), 1 Oak Sage (last lvl up in the Cave)
The Ringmail is completely filled with chippies, but I won't be using a 2os helmet I think, I probably want to use +skills from druid headgear, if it should happen to fall)
The Molten boulder, even with 2 points, will be very useful for the rest of the act, and with some good +werewolf and Lycanthrophy I can easily engage the rest by hand. Things are looking good so far, but I'd better go find some unlaquered wood, statwise the last two levelups were sub par.
Str 30, Dex 36, Vit 37, En 32
A lot of chippies have fallen already, at least 8 emeralds and 5 rubies, and I have a flawed topaz ready for the next gem shrine I come across.