The 1pt smiter guide to Uber Tristram v 1.0.

OK, I'm sold. Never done a Pally before, and the smiting thing sounds fun. The 1 pointer sounds fun too and I think I can afford to build the basics.

But here's the deal. I'd like do be able to do more than Gubers. And I love the ability to move around that Enigma gives me (so I don't have to keep retracing my path after discovering that I've wandered down a dead end). I don't ever do PvP ... strictly PvM. So I'm trying to build an Enigma-based 1-point smiter. Here's where I think I am so far:

Guillaume's Face
Grief Phase Blade
Enigma
Herald of Zakarum
Dracul's Grasp
Thundergod's Vigor
Gore Riders
Highlord's Wrath
BK ring
Ravenfrost

Does that work?

And what about switching the HoZ/Drac pair (which seem to be *really* expensive) for an Exile/something-else pair?

Any help will be welcome ... am completely new to pally's world and really looking forward to tryuing out something new. Thanks!
 
Using Enigma does give you great movement, but will really hinder your resistance in Ubers. You could always load up on charms, Prebuff with Fade, etc, but IMO CoH is a great all around solution. BK ring won't do much on this build, a nice dual leech/stat/resist rare would be excellent. If HoZ is too expensive it is not a must have for this build. A nice Sanctuary in an elite base pally shield with resist can go along way to helping cover your resist, a 3 Pdiamond Griswold shield can offer high resist and nice smite damage also.

How could Exile/gloves be a cheaper option that HoZ/Dracs?
 
BK was just a guess ... maybe wisp then?

Price for exile ... 3HRs plus the base shield ... vs HoZ which the guide says runs as much as 12 HRs. And even though the guide says I can get a Drac for an Um, I thought I'd been seeing a higher demand for those ...

But I think the bigger issue you point out is the showstopper: resists. Enigma has none. And Exile has none (unless I can buy a +40 all resist shield to put it in, but that's gonna be crazy expensive too). I might be able to get away with one or the other ... but both? I'm guessing: Not in Uberland :-)

If I want to use an Enigma, it sounds like HoZ/Dracs is mandatory. And even then I'd have to invent some resists ... like maybe Um the hat and HoZ? (I'm addicted to teleport. :-) Or I love the Gris shield idea. Enigma probably gives me the strength to wear it, then put three Ums in it ... and maybe I'm living.

Maybe I should just settle for Vigoring around like a crazyman. :-)

I haven't played a pally before so I *really* appreciate the advice. Thanks.
 
Uber Tristram is a small area (well it is tristram...).
You won't need the tele for it.

Just keep 2 separate armors. Enigma for your usual stuff but COH if you intend to uber. Trist is small and monsters don't chase far. A couple of Charges with Vigor will usually leave them far behind.
 
I have a quick question about the 1pt smiter. I read a little of this and decided to make one. I got a lvl 88 pally and lvl 88 sorc. my sorc i guess i messed up skills cause she can't do anything. and my 88 pally is great. I do chaos runs all the time just for fun and to try to get some xp. very hard i may add.

anyways. my question: I am wondering about the stats part of the smiter. I got my str where I was it at 105. my dex right now is around 85 to 90. and rest is in vit which is around 160ish. I am wondering about dex. I dont understand the whole part of max blocking. Is that where u put the mouse over you total def with holy shield at look at your chance to block? right now its at about 50%. I only got zeal maxed right now. I am maxing scarefice, and holy shield and the offense skill. I got the skills part down just wanna know what to do about the stats. I am only at lvl 59 right now so I still got room for fixing stats. I was rushed and right now I am about to do the last anicents quest. I havn't done most the skill quests yet either... plz respond

thx for the help


DIABLO 2 LOD ALL THE WAY
 
I have a quick question about the 1pt smiter. I read a little of this and decided to make one. I got a lvl 88 pally and lvl 88 sorc. my sorc i guess i messed up skills cause she can't do anything. and my 88 pally is great. I do chaos runs all the time just for fun and to try to get some xp. very hard i may add.

anyways. my question: I am wondering about the stats part of the smiter. I got my str where I was it at 105. my dex right now is around 85 to 90. and rest is in vit which is around 160ish. I am wondering about dex. I dont understand the whole part of max blocking. Is that where u put the mouse over you total def with holy shield at look at your chance to block? right now its at about 50%. I only got zeal maxed right now. I am maxing scarefice, and holy shield and the offense skill. I got the skills part down just wanna know what to do about the stats. I am only at lvl 59 right now so I still got room for fixing stats. I was rushed and right now I am about to do the last anicents quest. I havn't done most the skill quests yet either... plz respond

thx for the help


DIABLO 2 LOD ALL THE WAY

http://www.baronsbazaar.invisionzone.com/ppr/block_calc.html

bookmark it :)

+block stats for lvls 20 or below holy shield can be found on arreat's; above 20 on the german site. just plug those into the equations and you'll find what you need.

---------------------

In general, I just want to express my appreciation for this guide. I have made 3 uber smiters following the info found in here and it's just awesome. 1 pt smiting was truly revolutionary. After 3 smiters and half a year of solid ubering, I will say that the quickest, safest set up for me has been:

um'ed gface
um'ed upped hoz (> sanctuary, used both)
fort
last wish (> grief, used both)
dracs
gores
t-gods
raven
dwarf
metalgrid
anni
no torch (not needed)
enough +res scs to max resistances after your 1 pt salvation vs meph's conviction (you only need 4 or so)

whole level run in less than 2 minutes. always the same procedure: run across the upper river, swing around and pull meph out. salvation on, smite + dead. pull baal out. fanat on, smite + dead. run in to diablo and kill with fanat + smite. guaranteed less than 120 seconds after you get used to the procedure. what i also love about smiters is that they aren't THAT expensive to make. you're looking to pay a bit for a last wish (esp if NL) and maybe a bit for a hoz (which you can up yourself if ladder) and a cheap anni, but everything else is cheap.

thanks guide maker!


 
I have a couple of questions about my build.
head: crown of ages(2 socket ber)
chest: chains of honor
ammy:29 mara
boots:gores
gloves:draculs
rings:P bk and P ravenfrost
weapon:grief 34 ias/396 ed
shield:up'ed hoz (dont know what to socket with)
belt:dungos
weapon/shield switch: 5bo cta and spirit

1) I have max resits plus a lot extra. Does the resist stack when mephs conviction aura hits you? Like it says i have 75 max resist, but with everything I have 175fire 190cold 175lighting and 185 poisen. I put 1 pt into salvation just in case too.
2) since i have max resist and 72%fhr, what should i socket my hoz with or do I need more fhr?
3) my CB is only at 15% with gores. Do I need more or does grief do the work for me? And if thats the case should i just get exile?
4) Do I have to worry about the % to hit the bosses and raise dex up?

Thank you in advance. I spent a lot of work into getting these items just so i can solo uber trist for the first time and any feedback would be appreciated.
 
thank you very much fwing. that was very helpful. I am gonna give it a shot. Cool thing is. I already got last wish runeword. my friend quit playing cause he lost his anni or something. and I got last wish, some other runeword axe and some shield called phoniex or something.

But any who. That was great info what you said. Now I am ready to get back into the game. See ya there
 
I got this summary for useful Holy Shield breakpoints :
Code:
Level   14      16      20      23      27      36      45
+smite  36      42      58      70      86      122     158
secs    355     405     505     585     680     905     1130
def     235     265     325     370     430     565     700
block   33      34      35      36      37      38      39
 
Last wish killed ubers slower in my comparison, Grief was faster. Since 50% CB was enough and Grief damage adds directly to shield and then multiplied by Smite %damage modifier. That means it is a lot of damage on top of the CB.

But if you like to be safe, use LW. LW has almost all the mods you need for safe running.
 
Hello guys!
I've been reading this thread for some time now and felt like i could do 2 things:

1st: Thank the owner/creator of this great guide, that have been inspiring many Tristam runners over all these years.

2nd: Post my own little bit of contribution with it:

My reasons:
1) This build is kind of light on skill points. Having all pre-reqs and maxed skills uses about 87 points. That leaves 14 unused points for a character at level 90 (that I usually go with the ones I play)...

2) I've seen many people (just like me) with problems to stack resistances needed to overcome Meph's conviction. I'm almost with my final gear and have only 200 lightning res (the rest is worse...). This leaves us with 2 choices:
- find a lot of resist charms to fill up the gaps (for me, this has been a pain...)
- switch to salvation when fighting Meph, loosing the benefits of fanaticism and not earning much back.

3) I have some good equipment (like Shako and Enigma, for example...), and other really cheap, but very effective (Spirit shied, Heaven's Light, etc...). Not the most appropriate to get this job done

4) I like the idea: offense is best defense! :P

So, I thought: I don't need max Conviction to overcome Mephs, just slvl 21 when fighting him. So, if i can get a level 11 Conviction and +10 skills from equipment, that'd be enough (and not much expensive!)

Ok, to get level 11 Conviction and all pre-reqs, I'd have to take my character to level 91, not 90 (but one could find an offensive aura skiller, or sacrifice the last point in Holy shield or something until getting that level)

For the +10 skills, I have these itens:
Weapon: Heaven's light - +3 pally skils, 33% Crushing Blow, 20 IAS and 2 sockets (probably shaels there!)
Shield: Spirit on sacred targe - +2 skills, 55% FHR, vitality, mana and 60+ resists to all but fire.
Helmet: Shako - +2 skills
Armor: Enigma (everyone's consume dream), or CoH (for more resistences, but I don't have one...) - +2 skills
Ammy: Seraph's Hymn - (imo, a very under estimated amulet) - +2 skills, + AR and + Damage% against Demons and Undead. Or you could use Maras if you have one - I don't :(
The other parts of the setup, go without change. (I had a hard time to put my hands on a pair of Dracul's... To just after, finding a nice wand with Life Tap charges).

Ok, I have +11 skills there, but the Heaven's light might come with only +2 skill for less lucky people... Well, I know luck people are the ones who can afford a Last Wish or that class of weapons, but anyways... :P

With my setup, I've got 48 Crushing Blow, what one might think is too low. You can always bring back Guil's face and compensate the remaing points. Interesting thing in Diablo's is that it resembles life: everything is a matter of choices... Hardly you'll have a perfect world, so you must make the best with what you have...

What I like about this setup is that you have 125 resistence points less to worry about AND Meph is gonna be easier to beat! After he's gone, you'll probably switch back to fanaticism and can put your + damage setup again.

Unfortunatelly, when I first found this guide, I was half way doing my hammerdin (You probably have guessed that by the type of equiment mentioned above, huh? :)), with a lot of skill points already spent, I'm eager to finish that soon and start building the "fanatic zealot 1pt smiter". So, I'd like to hear you people's opinion, sugestions, experiences, etc...
 
I have a couple of questions about my build.
head: crown of ages(2 socket ber)
chest: chains of honor
ammy:29 mara
boots:gores
gloves:draculs
rings:P bk and P ravenfrost
weapon:grief 34 ias/396 ed
shield:up'ed hoz (dont know what to socket with)
belt:dungos
weapon/shield switch: 5bo cta and spirit

1) I have max resits plus a lot extra. Does the resist stack when mephs conviction aura hits you? Like it says i have 75 max resist, but with everything I have 175fire 190cold 175lighting and 185 poisen. I put 1 pt into salvation just in case too.
2) since i have max resist and 72%fhr, what should i socket my hoz with or do I need more fhr?
3) my CB is only at 15% with gores. Do I need more or does grief do the work for me? And if thats the case should i just get exile?
4) Do I have to worry about the % to hit the bosses and raise dex up?

Thank you in advance. I spent a lot of work into getting these items just so i can solo uber trist for the first time and any feedback would be appreciated.
1) Meph has a conviction level of 20, meaning -125 resists. after the conviction, you would have 50 fire res, 65 cold, 50 lightning, 60 poison resist. with 2 15 res all gcs you make up the difference to get max resist while keeping fanat on. alternatively you could turn salvation on while fighting meph (like many do) and get max resists. if you um the hoz you will need 1 5 res all sc to get max resists with fanat on vs meph.
2) If you turn salvation on you won't need to um it, so shael is an option. These are the fhr breakpoints for pally:

0 7 15 27 48 86 200

So shaeling the hoz will put you at the 86 bp. You can read more about bps here: http://diablo2.diablowiki.net/Breakpoint_Tables

3) Not too sure, but damage reduction, block, etc is not what keeps you from dying in the uber level. The only thing that keeps you alive is LIFE TAP. With your current set up you might not have enough % to cast to not die sometimes. So exile might be an option, but then again I prefer last wish and posted all of my gear in a few posts back.
4) No. Smite is an uninterpretable, always-hit skill vs opponents with no block.
thank you very much fwing. that was very helpful. I am gonna give it a shot. Cool thing is. I already got last wish runeword. my friend quit playing cause he lost his anni or something. and I got last wish, some other runeword axe and some shield called phoniex or something.

But any who. That was great info what you said. Now I am ready to get back into the game. See ya there
np. that's really sweet you have a last wish already. phoenix delivers the highest smite damage in any shield in the game, but you'd have to make up for that defensively if you go the phoenix route. in any case, you could toy around with gear and see what works best. you could always PM me if you want me to 'supervise' your first uber run (have done with 2 or 3 people already ahah) as I have a smiter ladder AND non-ladder on east. it's all a big scary level (and very exciting!) at the beginning, but you get to know it pretty easily.
Last wish killed ubers slower in my comparison, Grief was faster. Since 50% CB was enough and Grief damage adds directly to shield and then multiplied by Smite %damage modifier. That means it is a lot of damage on top of the CB.

But if you like to be safe, use LW. LW has almost all the mods you need for safe running.
yeah probably. i just like the safety of LW as you said :) and we're probably talking 120 seconds vs 110 seconds, so not that bad


 
Hello guys!
I've been reading this thread for some time now and felt like i could do 2 things:

1st: Thank the owner/creator of this great guide, that have been inspiring many Tristam runners over all these years.

2nd: Post my own little bit of contribution with it:

My reasons:
1) This build is kind of light on skill points. Having all pre-reqs and maxed skills uses about 87 points. That leaves 14 unused points for a character at level 90 (that I usually go with the ones I play)...

2) I've seen many people (just like me) with problems to stack resistances needed to overcome Meph's conviction. I'm almost with my final gear and have only 200 lightning res (the rest is worse...). This leaves us with 2 choices:
- find a lot of resist charms to fill up the gaps (for me, this has been a pain...)
- switch to salvation when fighting Meph, loosing the benefits of fanaticism and not earning much back.

3) I have some good equipment (like Shako and Enigma, for example...), and other really cheap, but very effective (Spirit shied, Heaven's Light, etc...). Not the most appropriate to get this job done

4) I like the idea: offense is best defense! :P

So, I thought: I don't need max Conviction to overcome Mephs, just slvl 21 when fighting him. So, if i can get a level 11 Conviction and +10 skills from equipment, that'd be enough (and not much expensive!)

Ok, to get level 11 Conviction and all pre-reqs, I'd have to take my character to level 91, not 90 (but one could find an offensive aura skiller, or sacrifice the last point in Holy shield or something until getting that level)

For the +10 skills, I have these itens:
Weapon: Heaven's light - +3 pally skils, 33% Crushing Blow, 20 IAS and 2 sockets (probably shaels there!)
Shield: Spirit on sacred targe - +2 skills, 55% FHR, vitality, mana and 60+ resists to all but fire.
Helmet: Shako - +2 skills
Armor: Enigma (everyone's consume dream), or CoH (for more resistences, but I don't have one...) - +2 skills
Ammy: Seraph's Hymn - (imo, a very under estimated amulet) - +2 skills, + AR and + Damage% against Demons and Undead. Or you could use Maras if you have one - I don't :(
The other parts of the setup, go without change. (I had a hard time to put my hands on a pair of Dracul's... To just after, finding a nice wand with Life Tap charges).

Ok, I have +11 skills there, but the Heaven's light might come with only +2 skill for less lucky people... Well, I know luck people are the ones who can afford a Last Wish or that class of weapons, but anyways... :P

With my setup, I've got 48 Crushing Blow, what one might think is too low. You can always bring back Guil's face and compensate the remaing points. Interesting thing in Diablo's is that it resembles life: everything is a matter of choices... Hardly you'll have a perfect world, so you must make the best with what you have...

What I like about this setup is that you have 125 resistence points less to worry about AND Meph is gonna be easier to beat! After he's gone, you'll probably switch back to fanaticism and can put your + damage setup again.

Unfortunatelly, when I first found this guide, I was half way doing my hammerdin (You probably have guessed that by the type of equiment mentioned above, huh? :)), with a lot of skill points already spent, I'm eager to finish that soon and start building the "fanatic zealot 1pt smiter". So, I'd like to hear you people's opinion, sugestions, experiences, etc...
This isn't going to work, or I should say this doesn't work according to how you think it does.

1) This build is kind of light on skill points. Having all pre-reqs and maxed skills uses about 87 points. That leaves 14 unused points for a character at level 90 (that I usually go with the ones I play)...
Have you ever ubered before? You don't need to spend the extra skill points, and if you want to, you can put them in salvation and use all of the great gear suggested in this guide instead of a 1/2 hammerdin set up. Alternatively you could put them in defiance which is a synergy for holy shield.
2) I've seen many people (just like me) with problems to stack resistances needed to overcome Meph's conviction. I'm almost with my final gear and have only 200 lightning res (the rest is worse...). This leaves us with 2 choices:
- find a lot of resist charms to fill up the gaps (for me, this has been a pain...)
- switch to salvation when fighting Meph, loosing the benefits of fanaticism and not earning much back.
Resist charms are not that hard to find, or I should say they're not that hard to obtain, especially through trading. You don't need many with salvation on (and if you put your extra skill points in salvation you might not need any), or with the right gear you'll only need a handful. It's true you lose fanat vs meph, I agreed with you there until you went on to say:
So, I thought: I don't need max Conviction to overcome Mephs, just slvl 21 when fighting him. So, if i can get a level 11 Conviction and +10 skills from equipment, that'd be enough (and not much expensive!)
Hrm. You won't overpower meph's conviction if you don't turn it on. This makes pretty much the rest of the suggestions moot because you won't have fanat on vs meph anyway. What is the point of saying you'll lose the benefits of fanat vs meph so let's go with a diff gear selection and then pick gear that will not have fanat on anyway!
Ammy: Seraph's Hymn - (imo, a very under estimated amulet) - +2 skills, + AR and + Damage% against Demons and Undead. Or you could use Maras if you have one - I don't :(
I don't think seraph's is underestimated; I think it's correctly estimated. It's not good at all. Maybe vs some monsters, but you don't need the damage or the AR in the uber level, and you're losing out on hella resists. A magical 20+ resist all ammy > seraph's.

Anyway, I think you might have had good intentions but your entire post is flawed from the point where you think you'll outshine meph's conviction with fanaticism on. If you don't turn conviction on then meph's aura will still be > yours. And if you're turning conv on to be greater than meph's, you don't have fanat on anyway and might as well have put a single point into salvation.

I really think you should visit the uber level or just watch someone who does it regularly run it. In a single player game WITH salvation on, you will kill meph is less than 30 seconds. These aren't figurative... figures either, they're literal.


 
First: Great guide and THANK YOU ... not only to kingdryland and the others who really got it going, but also to the people who have turned this into a group activity ... it REALLY helps a lot. Second: I've read this guide now about a zillion times and I'm getting more and more confused :-)

I'm seeing a lot of the builds suggested in this guide begin with this core set of equipment:

Grief Phase Blade
Guillaume's Face
Gore Riders boots
Dracul's Grasp gloves
Thundergod's Vigor belt
Ravenfrost
torch for the resists

But then they separate. The first page of the guide says this is the "favorite":
Fortitude
Sanctuary but needs a really high-resist shield as the base
Metalgrid/Mara's
rare with resists and leech

But then I've seen a LOT of people going with these as an Alternative:
CoH
Herald of Zakarum (Umed and upped?)
Highlord's Wrath
Wisp

I'm leaning towards the Alternative, but heck I'm not even sure whether it's viable. Any thoughts between those two builds?

THANKS!
 
But then I've seen a LOT of people going with these as an Alternative:
CoH
Herald of Zakarum (Umed and upped?)
Highlord's Wrath
Wisp

THANKS!

Did about 8 uber runs ever since I started barely a month ago. Using exactly the same alternative equipment minus the wisp, I only had a carrion wind for the 55% poison resist against those stupid poison mages and damage to mana.

equipment.

Grief (40/390)
Guil face (ias + res jewel)
COH
Herald of Zak (Um not upped, I don't need too much strength. Base strength was 89 for my insanely low 153 ed HoZ, the rest fall into place real quick. +20 strength is a beauty )
Highlords
Ravenfrost
Carrion Wind
Draculs
Dungos.

No mana leech, since mana was not really a problem. Even when I had no BO CTA. Just chug a mana pot but 180+ mana was never really gave me a problem (90+ zeals / 90+ smite) plus grief has 2 mana per kill and carrion gives me 10% damage to mana.



 
I'm leaning toward Exile for a shield and Enigma armor. Seems IAS is so crucial so I would have to go with Highlord's instead of Marra's. How to make up these resists...
 
Why in the world would you go for Enigma? That armor gives you absolutely nothing useful for this build.

I know... but it's for Teleport. I'm not always inclined to walk the entire way to Baal, Nihl, or even Mephisto.

Oh and I'm going Conviction instead of Fanaticism (Faith bow on Act 1 Merc for some Fanaticism).


 
Thanks for the comments Blade ... anyone else on the COH/HOZ combo vs Fort/Sanctuary?

I guess I'm concerned about the resists and IAS, and maybe even which is harder to acquire.

Highlords + IAS jewel in your guilliames gets your smite to max without fanaticism. Or if your grief has 35+ias you can use HOZ(ias) + mara + guilliames(ias), again max smite speed.

Last ladder I liked to use a 4 socket pally shield. You can't get more resists than this (up to 133resall), even beats sanctuary. It also leaves a spot for IAS jewel. Block shouldn't be an issue as you already have 136 dex for grief PB. Guardian angel would solve any block problems.


 
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