Re: Guide to Hellforge Rushing in 1.11b.
That is actually a good idea. While questing most characters through Normal and NM I am on P8 anyways so why not do the questing in a TCP/IP game with 7 partied mules sitting in town making up the P8. Why did I not think of that! Its a lot less cheesy than having only 6 mules and a rusher character that does all the work! What do people think of that out of curiosity?
That is actually a good idea. While questing most characters through Normal and NM I am on P8 anyways so why not do the questing in a TCP/IP game with 7 partied mules sitting in town making up the P8. Why did I not think of that! Its a lot less cheesy than having only 6 mules and a rusher character that does all the work! What do people think of that out of curiosity?