Re: Golem FAQ Revised
Very informative thread, but I need opinions on the following:
My (currently) Level 83 Hardcore Ladder Lower Resist / Summoner Necro, "Mr_Hate", has about 14 skill points saved up and is about (I hope) to whack Mephy (without getting killed I hope). :whistling:
So far I have mostly been using Sparky via a wand with "+1 to Fire Golem" built in (I haven't put any points into Golems past one into Gumby and Golem Mastery). The principle here is that my main curse is LR, so although he admittedly does pathetic damage, at least it gets a bit boosted by the curse. (Note: I have been experimenting with the IG, but he dies a lot, it takes some time to shop a suitable +elemental damage weapon to make him out of, and he can't be easily re-cast through doors, which is a key disadvantage in scary places like the Durance.)
Unlike a lot of people who play Necromancers, I don't think that Sparky is as bad as the various build guides make him out to be; the only real problem that I've run into is simply that he costs a fair amount of mana to cast, and since I use an Act I Rogue merc (e.g. no Insight), I have to watch my blue bulb constantly. (PS: Sparky definitely does get the benefit of the Thorns aura from the merc's Edge bow -- I'm 100% certain of that, although they sometimes take him down with them, he can kill a group of 3 to 4 Maulers or Blunderbores just by getting hit and reflecting the damage back on the beasties.)
What I'm wondering about is, whether it's worth sinking enough skill points (10 or more?) into Sparky so that his fire and aura damage get up to the point where they can actually kill things in Hell (also so he has enough hit points to survive an encounter with a dangerous boss pack, since it's annoying to have to constantly re-cast him). If I'm reading the comments earlier in this thread correctly, Sparky would do about 400 fire damage at Level 20, boosted by -50% Lower Resist should be about 600 equivalent per hit... against all but Fire Immunes that might be okay, I guess, but I'm wondering if it's really a good investment of skill points. (Alternatives are boosting CE or maybe trying to build up Poison Nova.)
Comments, anyone?
Regards
Mr. Bill