PvM Gunslinger - Physical Bow/Lightning Java Hybrid

Re: PvM Gunslinger - Physical Bow/Lightning Java Hybrid

Max resists on Kira's are 70, so 14 spaces 'only' (Shimmering scs of Good Luck for maximum pwnage recommended (:whistling:)) and you are free to wear your favorite natty Cracked Cap :thumbup: (or Griffon's, ok).

//seriously do they even exist? I have never even heard about 7%MF, 5@ scs (I wonder what would be price of one such charm :scratchchin:)

If you wear Tal's armor with Act 1 Faith merc you can still reach max breakpoints with WF I guess? Pretty nice.

Hmm, I have probably forgot to mention, that this guide is awesome :) (and also thank you for your nice Amazon tables :worship: ).
You're right of course, only 14 spaces, though still in favor of kiras ofc.

Seen 7mf/5all res charms being traded before, but they're so expensive that I don't think many who are at the "mfing stage" can afford them :nod:

Yep, it's even easier to reach 7fpa with tals then with forty since you can ias jewel it :wink:

I don't know if anyone has mentioned this, but what about Edge bow? I know it will only damage undead and demons, but there are a lot of undead and demons in the game, I went over the monster list, and there aren't that many LIs that are not undead or demon (most of them are in act3, a place I don't plan on spending a lot of time). I want to get harmony eventulally, but I'll need a Ko for that, would Edge work for killing undead and demons if I put it in an elite bow? I also have lycanders aim and a buriza, but I find the buriza to be slow and lycanders to lack dmg..
The thing about ed vs demons and undead is that it's counted as off weapon ed, adding to your other off weapon ed instead of multiplying with it like on weapon ed would.

A really simplified example would go as: If you've got 500 of weapon ed, and a 50 damage bow.

Base => 50*5 = 250 damage
300% more off weapon ed => 50*(5+3) = 400 damage
300% on weapon ed => (50*3)*5 = 750 damage


Zons commonly have much off weapon ed from forti/dex/auras, so adding a bit more will be less effective then adding on weapon ed.


Although edge is cheap, it's not really an option if you wish to have a decent killing speed in hell mode.



 
Re: PvM Gunslinger - Physical Bow/Lightning Java Hybrid

You're right of course, only 14 spaces, though still in favor of kiras ofc.

Seen 7mf/5all res charms being traded before, but they're so expensive that I don't think many who are at the "mfing stage" can afford them :nod:

Yep, it's even easier to reach 7fpa with tals then with forty since you can ias jewel it :wink:


The thing about ed vs demons and undead is that it's counted as off weapon ed, adding to your other off weapon ed instead of multiplying with it like on weapon ed would.

A really simplified example would go as: If you've got 500 of weapon ed, and a 50 damage bow.

Base => 50*5 = 250 damage
300% more off weapon ed => 50*(5+3) = 400 damage
300% on weapon ed => (50*3)*5 = 750 damage


Zons commonly have much off weapon ed from forti/dex/auras, so adding a bit more will be less effective then adding on weapon ed.


Although edge is cheap, it's not really an option if you wish to have a decent killing speed in hell mode.

hmmm.. not sure I understand..
what would be the difference between a 50 base dmg bow with 300 demon ED and a 50 base dmg bow with 300 ed against demons on a character with 200 dex? for example...


 
Re: PvM Gunslinger - Physical Bow/Lightning Java Hybrid

A character with 200 dex more will do 100 damage extra. If we look at non-demons, this means 3 times more damage then without 200 dex. If we look at demons, this is only 0.5 time extra damage.

200 dex:
150 to non-demons and 300 to demons
no dex:
50 to non-demons and 200 to demons.
 
Re: PvM Gunslinger - Physical Bow/Lightning Java Hybrid

hmmm.. not sure I understand..
what would be the difference between a 50 base dmg bow with 300 demon ED and a 50 base dmg bow with 300 ed against demons on a character with 200 dex? for example...
I spoke about the way the game calculates your damage. ed to demons and undead count as off weapon ed even if it's provided by a weapon, meaing that it will be inserted in another part of the damage formula then where normal ed would be if it was provided on the bow, this results in lower damage then what normal ed would give, even vs demons and undead.

facts and formula archive said:
Weapon Damage
Weapon Minimum Damage = Base Minimum Damage * (1+ (+x % Enhanced Damage)/100) + (+x to Minimum Damage)
Weapon Maximum Damage = Base Maximum Damage * (1+ (+x % Enhanced Damage)/100) + (+x to Maximum Damage)
+x % Enhanced Damage and +x to Minimum/Maximum Damage in this case is only what is shown on the weapon.
E.g:

A Berserker Axe(27-71) with 296%ed and +50Max damage.

Weapon Maximum Damage = [Base Maximum Damage * (1+ (+x % Enhanced Damage)/100)] + (+x to Maximum Damage)
= [71 * (1+ (296/100)] + 50
= [71 * (1+ 2.96)] + 50)
= [71 * (3.96)] + 50
= [281.16] + 50
= 281 + 50
= 331 Final Maximum Weapon Damage
Total Damage

  • Minimum Damage = (Weapon Minimum Damage + (+x To Minimum Damage)) * (1 + StatBonus + (+x% Enhanced Damage) / 100)) * Modifier
  • Maximum Damage = (Weapon Maximum Damage + (+x To Maximum Damage)) * (1 + StatBonus + (+x % Enhanced Damage) / 100)) * Modifier
  • +x % Enhanced Damage = all +x % Enhanced Damage from different items (jewels in armor/helm/shield, Lionheart etc.) and skills (both your skills, and others auras and Heart of Wolverine). Enhanced damage versus demons/undead is put here as well.
  • '+x To Minimum/Maximum Damage' in this case is from items other than the weapon (armor and charms). You could add +x to Minimum/Maximum Damage in the next formula, but I choose to add it here since when it comes from other than weapon, it isn't displayed on the weapon.
  • -% dmg from skills like Weaken, Taunt (monster only), Battle Cry is put here. If monsters have no StatsBonus or Skill ed%, then -% dmg will lower their dmg by the stated amount. When they have an aura (Might/Fanat), the -% reduces the skill ed%.
  • +damage (ie, The Redeemer) is the same as +min/max dmg, with the +min and +max being equal to the amount shown. The Character Screen does not take +damage into account when calculating total dmg.
  • StatBonus = a damage bonus you get from your strength and/or dexterity (depends on what kind of weapon you're using).
  • Hammers (War Hammer, Maul, Great Maul and their excep and elite counterparts) : 1.10*str / 100
  • Daggers, Throwing Weapons and Assassin Claws: (0.75*str / 100) + (0.75*dex / 100)
  • Bows and Crossbows: dex / 100
  • Amazon Only Spears/Javelins: (0.80*str / 100) + (0.50 *dex /100)
  • Other Weapons: str / 100
  • Rounded down to 0.01 accuracy
Modifier
Default = 1
Multiple Shot/Strafe/Lightning Bolt = 0.75
Critical Hit/Deadly Strike = 2
Blade Fury 1h = 0.75
Blade Sentinel/Blade Fury 2h = 0.375
Blade Shield = 0.25

+x % Enhanced Damage jewels in weapons enhances the weapon damage directly, but if you place the jewels in armor/shield/helm, the bonus will be added along with stats-bonus and skills.

If a jewel adds both ed% and min dmg, the ed% will only affect the max dmg.
If a jewel has both ed% and max dmg, the ed% only affects the min dmg.



 
Re: PvM Gunslinger - Physical Bow/Lightning Java Hybrid

Ok I see, thanks a lot. I do have a 3 sock armour with 400 def and the runes to make treachery.. I guess the venom from that would help my damage with lycander or buriza.
 
Re: PvM Gunslinger - Physical Bow/Lightning Java Hybrid

looking for some ias breakpoint help. judging from the ias calculator, http://diablo3.ingame.de/tips/calcs/weaponspeed.php?lang=english, if i have a lvl 14 fanaticism faith merc, all i need is an additional 30% ias for the final strafe and multishot breakpoint when i'm using windforce (WF has built in 20%ias mod)?
You'll need a total of 95% IAS for fastest multi, a shaeled Wf can provide 40% thereof. :wink:



 
Re: PvM Gunslinger - Physical Bow/Lightning Java Hybrid

Cool guide. :thumbsup: Especially the ASCII art.

I think I'll be making a Gunslinger with Poison Java skills instead of the standard Lightning Java skills.

Probably something like:

Kira's Guardian
"Fortitude"
WWS (I have Windforce but its use is getting redundant...)
Eth. Titan's Revenge/Head Hunter's Glory
Razor Tail
War Traveler
BKWB
Rare Ring

I might deviate from +2/20 and take TO's Claws instead... dunno, will have to see how the IAS works out later tonight. Same goes for Highlord's, I think I might use a crafted/rare amulet. Unless I really need the IAS. This set-up should give perfect resistances in Hell.

Any advice for me on what to do with the remaining skill points? The poison tree maxes out with 40 points.
 
Re: PvM Gunslinger - Physical Bow/Lightning Java Hybrid

The poison skills will obviously kill far slower in hell then the lightning ones, but I guess it'll still be viable. I've got to little experience personally to say for sure how it'll turn out though.

If you're just aiming to use strafe for your bowside (your post kinda sounds like that would be the case), then ias is of minor importance and you can indeed go full out on +skills from amulet.

I'm no expert on trang vs other gloves but iirc you need to reach really high levels of plague before the bonus of trangs can compete with +2 java skill gloves. Using a setup with around +10 or +11 skills it looks like they'll be pretty similar and with a coupple facets in the shield the +2 java skill gloves should still have the advantage.

For the extra skillpoints you can look into increasing penetrate and valkyrie. As I assume you'll not use a merc faith your ar could use the boost, and a valk will come in handy to tank the physical immunes while the poison does its magic.
 
Re: PvM Gunslinger - Physical Bow/Lightning Java Hybrid

Thanks for the feedback! I was actually thinking of maybe splitting a bit into MS too... mmm. Could I possibly get a link to your own? It would help with ideas. :)

[edit]
Also, I would like to mention once again that your ACSII art makes this quite the godly guide. I am mildy disappointed you did not include Javelin pics.
 
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Re: PvM Gunslinger - Physical Bow/Lightning Java Hybrid

Thanks for the feedback! I was actually thinking of maybe splitting a bit into MS too... mmm. Could I possibly get a link to your own? It would help with ideas. :)

[edit]
Also, I would like to mention once again that your ACSII art makes this quite the godly guide. I am mildy disappointed you did not include Javelin pics.
A link to my own gunslinger in the showoff thread can be found in the references at the end of the guide:
http://www.purediablo.com/forums/showthread.php?p=6493775#post6493775

I will make the javelin pic at some point, I've just failed to be satisfied with the ones I've drawn so far. Got to be fancy looking enough ... :wink:



 
Re: PvM Gunslinger - Physical Bow/Lightning Java Hybrid

I made a pact with myself that when I'd come back to D2 after a few months off again, I'd revisit this.

I skipped ahead and saw your new setup (should say current). Absolutly loving this.

Was a fast put together but I've copied the gear to a T, minus the imperfections, and never thought I could love enigma on an amazon. This is working fantasticly. I'm lacking the resist charms, which are essential I feel for the setup as running in hell with about 10/-20/49/-38 resists are a bit rough with only ~ 700 life.

Came back into the game, slightly bored of the Pure Bowa I have had since season start and threw myself into this, and am just having a blast.

I am slightly having doubts about the 20/20 shield and the necessity of that much +/- on there. Have the idea about dropping a majority of the res/life charms, getting java lifers on which are easier to accumulate, and using a sanctuary shield for the res make up. I only ask because I mirrored your current setup to test that playstyle.

edit : Scratch that, completely forgot that I would be negating the bowside which is out in battle just as much, and dropping that much resistance could be deadly.. Guess I didnt think that out at all
 
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Re: PvM Gunslinger - Physical Bow/Lightning Java Hybrid

True that one could use a shield for res, but against the enemies where it matters (souls, since they fire past your valk) it'll be bothersome not be able to have the bow out :wink:

The 20/20 shield + rescharms will give higher java damage output then a resshield + java skillers setup anyway I belive.

One option is of course to use spirit instead of the 20/20, but I tele with the bow out all the time so for me it'd not be worth it I think.
 
Re: PvM Gunslinger - Physical Bow/Lightning Java Hybrid

i'll vouche that as well. dropping D is like swatting a fly with a bit of -res.
 
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