The 1pt smiter guide to Uber Tristram v 1.0.

BO definitely can't hurt, but it's just not a requirement. My resists were 80 75 90 75, although I didn't get a chance to check them under Mephisto's Conv aura.
(too bad nobody here actually knows how much it lowers the resists)

And yes.... I've found myself smiting with a life tap wand:grin:
 
BO definitely can't hurt, but it's just not a requirement. My resists were 80 75 90 75, although I didn't get a chance to check them under Mephisto's Conv aura.
(too bad nobody here actually knows how much it lowers the resists)

And yes.... I've found myself smiting with a life tap wand:grin:

Exactly -125%. Level 20 conviction.



 
I've been playing my Zmiter, outside uber areas, especially for Nilly runs, but there is something that really annoys me: FoH from Tgods, and mana burners! I hate it that it interrupts my smiting, and occasionally I die in uber Trist only because of that.

I try to find a good replacement for belt, but I don't like anything from the guide. Some of my options are:

String of ears (PDR, life steal with zeal)
Gloom's Trap (15 Vita, mana steal with zeal)
Goldwrap (10 IAS - no need? I have: 55 IAS, slvl 22 Fana, redeemer)
Nosferatu's Coil (10 IAS, LL, slow 10%, +15 STR - idk about this)
Hwanin's Blessing (PMH, 12% damage to mana, this sounds good!)
IK belt (str, resists, nothing I actually need)
Tal Rasha's Fine-Spun Cloth (dex, 37% Damage to Mana sounds godly!)
Wilhelm's Pride (dual leech, nothing else)

I really like the damage to mana options, mostly because of Baal's mana burn. I usually run out of mana pots very fast when fighting him. Since I usually take tons of damage, my mana bulb should be refilled.
Very often I see my life bulb lose 1/2 (500 damage), so with tal's belt, this should be converted to 185 mana (full mana Bulb).

Life tap -> life steal
Dmg to mana -> "mana steal"

I am actually surprised the tal's belt was not mentioned in the guide! With Baal's mana burn, this should work nicely (I know the damage to mana from fortitude is nice)

And another question is:
If I get a friend to lend me a Grief (for trist only, so I will have huge damage, and attack speed), could I use Guradian angel instead of duress?
I say this because since I have massive stacked resists, why not take them to 90%? (75%, seems so low now)
 
Hmm, I actually like your DTM concept. Not sure how well it'll work, but I hate it when Baal and his Wraith minions suck me dry of my mana. I end up using all my mana pots (I carry 8).

Before people say: "let it regenerate", I don't have the time to let it regenerate. Smite costs only 2 mana points, but with 0 or 1 mana points, you can't smite, and thus you barely hit anything (normal attack). That delay can get you killed in UT.
 
Never had that mana problem cause I put on enigma for str, but that theory will work since I've never ran out of mana to smite with due to the ith between jah and ber.
 
I know this works because when I use fortitude (for baal mostly) I always see the mana go up in chunks without using any mana pots.

IIRC Baal is surrounded by wraiths which also create problems, I sometimes have 12 mana pots, and they are not enough (again switching to Fortitude helps a lot).

I think I found my answer about the belt swap: Tal's belt instead of Tgods.
It's true I am "lightning immune" with Tgods and guardian angel, but Life tap solves that problem with huge life steal)
 
You should still use TGod's outside UT - I mean, those "pesky" Souls do me 10-20 damage per hit, and since I am stacked with res, Conviction doesn't really work either.
 
You should still use TGod's outside UT - I mean, those "pesky" Souls do me 10-20 damage per hit, and since I am stacked with res, Conviction doesn't really work either.

Where am I expected to find these souls? This guy never does any Baalruns, and doesn't go in act 4 except to kill Diablo for some people. Act 3 is only for trav runs or meph slaying (for others, again)

I think those souls are overrated. I never really had problems with them with maxed resists.

note:
Losing 100 HP per hit is not defined as a problem IMO (I hate cookie cutters btw, and I never made one).

And what you meant by "conviction doesn't really work"?


 
When there are 10+ souls shooting at you at the same time, losing 100 hp per lightning bolt suddenly seems like a much bigger damage... And yes, it's pretty easy to encounter such huge masses at once, especially if you're not careful. What's worse is Conviction Soul packs.

I agree, your usual Smiter won't normally wenture into those Gloam-infested regions, but I guess I'm just crazy this way - I love going into some random part of the game (Not CS or WSK3/Throne) and obliterate everything.

By "conviction doesn't really work" I meant that when you have enough stacked resists to negate Mephisto's lvl 20 Conviction (-125%), meeting a normal Conviction boss (around level 10-12 Conviction) is pretty laughable.
 
When there are 10+ souls shooting at you at the same time, losing 100 hp per lightning bolt suddenly seems like a much bigger damage... And yes, it's pretty easy to encounter such huge masses at once, especially if you're not careful. What's worse is Conviction Soul packs.

I agree, your usual Smiter won't normally wenture into those Gloam-infested regions, but I guess I'm just crazy this way - I love going into some random part of the game (Not CS or WSK3/Throne) and obliterate everything.

By "conviction doesn't really work" I meant that when you have enough stacked resists to negate Mephisto's lvl 20 Conviction (-125%), meeting a normal Conviction boss (around level 10-12 Conviction) is pretty laughable.

I see your point. Well, I'd put Tgods if i planned to go and meet Gloams, but for my nilly runs, and Uberz... Tgods is simply annoying.

And since you generally have so much stacked resists, how about using Guradian angel for all around 90% resist all? If you have a grief you shouldn't need much CB from armor for fighting regular monsters.


 
If you use Grief isn't that damage enough? I know nilly dies in 3-4 smites (without forti)

And I agree that with dracs, u only need the life tap to engage (or use wand) and you're set.

However, i've been having this problem with Lillith:

I life tap her, and engage, and I see my life bulb oscillating, she is surrounded by succubus, so I get tons of damage. Occasionally one of the succubus casts amp damage, and shortly after that i die...
I had about 1200 life and was using a redeemer (+67 dmg). In that scenario even life tap didnt help... way too much damage.
 
I suggest you to use the simplest strat possible. Run!!

If there are no succubi around, you won't get amped, and you won't get killed. If that is not possible, charge + zeal the succubus to death first.
 
I see your point. Well, I'd put Tgods if i planned to go and meet Gloams, but for my nilly runs, and Uberz... Tgods is simply annoying.

And since you generally have so much stacked resists, how about using Guradian angel for all around 90% resist all? If you have a grief you shouldn't need much CB from armor for fighting regular monsters.

Guardian Angel is inferior to fortitude in almost any situation. The 90 res all is nice but redundant at the same time. Fortitude gives a boost to the most dangerous damage type, further closing the gap of defensive advantages between guardian angel and forti.
Furthermore, with specific gear such as thundergods, raven and rising sun, there is no good reason to sacrifice your body armor for this kind of purpose when it can significantly boost your offense instead. Unless ofcourse practical objections (casting of the lvl7 foh, having to maybe exchange gear if you are that kind of player that strives for optimal effectiveness) are a thorn in your eye.

Also, there really is no such thing as 'enough' damage, imo. After all, the faster you kill, the more efficient. The more efficient, the more useful your smiter is.


 
Been reading the first few pages of this thread but I still have a few questions.

Loads of people have been posting builds etc, now I kinda wonder what the "minimum" requirements are to make this build viable (just for ubers).
- min ll
- min ml
- min +skills
- min IAS from eq
- min resists

I've currently got:
- Lightsaber
- Dracul's (ethereal tho, need non eth's i suppose :p)
- Stormshield (I hope I can build one with a storm since i don't really have any other nice shields)
- Dwarf star

What other cheap eq would i get to go along with this while still being able to effectively solo ubers? (Take in mind I'm really poor :p)
 
What other cheap eq would i get to go along with this while still being able to effectively solo ubers? (Take in mind I'm really poor :p)


Helmet: Guillaume's
Weapon: Heaven's Light (Shael+Shael)
Armor: Lionheart (Hel+Lum+Fal)
Rings: Raven+Dwarf
Amulet: Rare with resists.
Belt: Thundergod's
Gloves: Dracul's Grasp
Boots: Nice rares with res (or Gores, if you wan't to use the Sabre)

This setup is very cheap (few PGs each item) and with an Um in the helmet (or an all-res jewel) you should be set to go. Stormshield isn't really a smiter shield though - you'll do better with an elite paladin shield with some resists. The shield can be made into a Rhyme or Ancient's Pledge (or even a Sanctuary, if you have the runes) all of which are viable choices.
I used a similar setup the first time I did ubers (though I did die a couple of times :D). I advocate a slow approach though - take one uber at the time, and be prepared to go back and stock up on purples in the city. A friend with BO and a Lifetap wand is also adviseable. There is no DR in the above setup, and you will need loads of life leech to stay alive.

Good luck.
Tom

#EDIT: You don't need any ll, ml or +skills to make a smiter work. Life leech will come from an initial lifetap (wand or similar) and then Drac's triggering. If you run out of mana -> drink a blue pot. And with the above setup no extra ias is needed (Heaven's Light with Shael+Shael yields max smite speed). Resists are another issue - you will need to stack your resists well above 75 to cope with Mephy's aura. Especially Lightning is crucial, but with all the minions spawning loads of elemental damage, I'd say stack them as high as you can with charms (anni+torch really helps here). Remeber - you don't need the cube, identify scrolls, keys or anything else in your inventory. Just a single scroll of TP maybe - there is nothing to pick up exept a Torch and a standard.



 
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Just to add that lifeleech doesn't work against bosses, so for ubering LL really is pretty worthless.

I don't think it's in the initial guide, but the best way to obtain resists vs mephi if you're low on them is a Sanctuary aura, and a pre-buff with Treachery armour (dirt cheap). Wear the armour and stand in the fire up north of uber trist. Resists problem solved. The extent to which this is necessary depends on your current resists and how much safety you want. Some people are happy enough with low resists so long as lifetap is proc'ing, I prefer peace of mind.
 
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