The 1pt smiter guide to Uber Tristram v 1.0.

and a double post just so i can get the 2000 post of this thread weeeeeewt go me!

For the Record... FORTITUDE IS > COH PEOPLE WHO USE COH ARE LOSERS! FORT FTW!
 
dropped by nihlathak... act 5.. you should have a wp to get to the second level of his dungeon if u wanna key farm him..

Anyways key drops are a pain... even the countess is chincy on me.. just keep trying...

no clue bout the percentage.. but if it bothers u... just buy one... u can get it for like a pul
 
The percentage, according to ATMA, is 1/12 for DKey, 1/14 for TKey and 1/11 for HKey.

Really.. there is no reason to use a COH. Fort gives much more damage and you can have +65 res using Fade before going to the ubers. Also, fill your inventory with resist charms.. whats the problem? Ubers arent going to drop anything good besides torches, you dont need space (only space for a torch).
 
D-keys are 20 pgems on East ladder. It's like currency.
H-key=10
T-key=10

You made a major error if you have two organs. Organs should always be run in sets otherwise you may end up with three horns and no eyes.
 
maybe this has been covered and i cant find it but help me out plz....what is the argument exile vs sanctuary? i cant decide....thanks

With a Sanctuary shield, you can have up to +115 All res, which is VERY important for ubers, because you need high resistances to kill them, specially mephisto, who lowers your resist by 125 while using Conviction aura. A sanctuary between 95-115 is great (according to kingdrysland). Also, Sanctuary gives you +20 dex.

Exile, in the other hand, has 15% chance of casting life tap, a very important skill that basically wont let you die. But, since draculs give 5% life tap, and it triggers fast (around 5 seconds for me), I dont see a reason to use Exile.
Exile also gives Defiance aura, which will increase your defense, but defense is not so important for ubers, as people said here, and, if you follow this guide, you can have up to 16-17k def by adding points in Defiance aura, a sinergy to holy shield.

This is what I know...


 
With a Sanctuary shield, you can have up to +115 All res, which is VERY important for ubers, because you need high resistances to kill them, specially mephisto, who lowers your resist by 125 while using Conviction aura. A sanctuary between 95-115 is great (according to kingdrysland). Also, Sanctuary gives you +20 dex.

Exile, in the other hand, has 15% chance of casting life tap, a very important skill that basically wont let you die. But, since draculs give 5% life tap, and it triggers fast (around 5 seconds for me), I dont see a reason to use Exile.
Exile also gives Defiance aura, which will increase your defense, but defense is not so important for ubers, as people said here, and, if you follow this guide, you can have up to 16-17k def by adding points in Defiance aura, a sinergy to holy shield.

This is what I know...


And that about sums it up... Your choice depends on how safe you feel with Drac's... Personaly, I've had too many close calls, and sevral deaths because Drac's didn't proc in time, or server lag, or I didn't pay attention to my life bulb because I couldn't get (insert boss name here) name locked, etc... I then started using a life tap wand to get the jump on the situation and not have to worry about that part... This solved everything short of me being a tard, or b.net being a tard... lol

Now, for general PvM, and ripping through the Ubers with little effort and time spent, I use Exile... The resistance needed can be gotten elsewhere, so I just run with Exile...

I personaly feel safer with 2 sources of life tap... It leaves a larger margin for error, and we all have days were we need it... Just comes down to what you think you need, and what you can afford... Exile is expensive, and Sanctuary isn't... Both will get the job done, however...

*Requiem_Death



 
Yeah.... it all depends on you. If you think you are safer with 20% life tap, go for it, if not, just dont use it. I have a life tap dagger with 95/97 charges eheheh, and I used it on Meph, the swap button failed and I attacked meph with the dagger hahaha,, I died in 3 seconds.
 
Is this pally ready?
I've got

guillames face
kurast shield w/ 4 pdiamonds (115 res)
smoke in archon plate 896 def
gores
dracs
dual ravens (can switch one for dwarf star; do i need?)
30 res ammy
lightsabre
tgods/string of ears

I have a few AR charms, but its mostly life and single res scs. I also have a 11res jewel I can stick in guillames if I need to.
 
Is this pally ready?
I've got

guillames face
kurast shield w/ 4 pdiamonds (115 res)
smoke in archon plate 896 def
gores
dracs
dual ravens (can switch one for dwarf star; do i need?)
30 res ammy
lightsabre
tgods/string of ears

I have a few AR charms, but its mostly life and single res scs. I also have a 11res jewel I can stick in guillames if I need to.

If you're resists are 75+ without the shield, then I wouldn't think you'd need any more resists. Meph's aura will bring your resists down 112 (I believe).



 
ya i was just askin about the shield cuz currently im using a +50 res hoz and +30 res Fort so i wanted to know what i should look for..gonna use wizzy and hoz for secondary and grief pb and sanctuary for primary...now...just gotta learn how to use the smite function...lol
 
one more thing...any recommendations on shield to build sanctuary in? vortex has highest def and dmg but min dmg of 5....while others have lower max and def but min dmg of 40....
 
one more thing...any recommendations on shield to build sanctuary in? vortex has highest def and dmg but min dmg of 5....while others have lower max and def but min dmg of 40....


I personally was deciding between a Sacred Targe or Sacred Rondache because of the str requirements (I also liked the look of them better lol). But I think the thing to be most concerned about is the resistances the shield has. I had a Sacred Targe with +39 all resist, made sanc and got a total of 93 all resist. Too bad I didn't get a better roll on the sanc :sad2:



 
I personally was deciding between a Sacred Targe or Sacred Rondache because of the str requirements (I also liked the look of them better lol). But I think the thing to be most concerned about is the resistances the shield has. I had a Sacred Targe with +39 all resist, made sanc and got a total of 93 all resist. Too bad I didn't get a better roll on the sanc :sad2:

Same.. I had a sacred rondache with +45 all res.. and I got a +97 res sanctuary :/
could be 115 :)


 
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