question on summoning build
I know alot of people do not like mages because it makes too many skellies running around and they block doors, etc. too much.
I would like to put 20 - raise skeleton, 20 - skeleton mage, 20 - skeletal mastery, and then use amp damage and lower resist as needed, would the damage from the mages with lower resist be enough for mobs with physical immunity? PvP will not be a consideration for me at all either, just an fyi.
I'm not a big fan of CE, I'd like to use poison nova as well but since I won't have the points to spend in PN synergies, I don't think PN is all that worthwhile and CE is probably better to go with.
I also plan to put 4-5 points in revive.
Essentially I would switch between amp damage and lower resist as needed depending on what I'm fighting, I'm currently at level 30 with raise skelly maxed and 1 point in skeletal mage (with a +2 item to skeletal mage) and the 3 mages don't seem to do much damage.
For mages to do good damage is it necessary to pump up lower resist?
I know alot of people do not like mages because it makes too many skellies running around and they block doors, etc. too much.
I would like to put 20 - raise skeleton, 20 - skeleton mage, 20 - skeletal mastery, and then use amp damage and lower resist as needed, would the damage from the mages with lower resist be enough for mobs with physical immunity? PvP will not be a consideration for me at all either, just an fyi.
I'm not a big fan of CE, I'd like to use poison nova as well but since I won't have the points to spend in PN synergies, I don't think PN is all that worthwhile and CE is probably better to go with.
I also plan to put 4-5 points in revive.
Essentially I would switch between amp damage and lower resist as needed depending on what I'm fighting, I'm currently at level 30 with raise skelly maxed and 1 point in skeletal mage (with a +2 item to skeletal mage) and the 3 mages don't seem to do much damage.
For mages to do good damage is it necessary to pump up lower resist?