First Patriarch LazyFighter - Skellymancer
Hereby I introduce my first ever Patriarch : LazyFighter the Skellymancer.
He defeated hell Baal yesterday, but i didn't have time to post than.
I played him completely untwinked and this caused some pretty hard situations. The most problems he had were with hell act IV in the chaos sanctuary. The oblivion knights only seemed to know the spell iron maiden, which resulted in many retries. Weirdly enough the hell ancients from who i was most scared weren't a problem at all.
The most notable founds were a fal rune (don't know from what) and a wizardspike from hell diablo.
Now lets start with the more technical parts.
His mercenary was an act II might merc. His gear was poor too
The stats and skills are listed without the gear.
Stats
Character name : LazyFighter
Character type : Necromancer
Character level : 80
Character exp : 705342958
Strength : 115
Energy : 25
Dexterity : 188
Vitality : 162
Life : 628
Mana : 298
Stamina : 305
Fire resist (with items) : 85
Cold resist (with items) : 7
Lightning resist (with items) : 75
Poison resist (with items) : -23
Skill[\B]
Summoning Spells
Skeleton Mastery : 20
Raise Skeleton : 20
Clay Golem : 1
Golem Mastery : 2
Raise Skeletal Mage : 1
Blood Golem : 1
Summon Resist : 5
Iron Golem : 1
Fire Golem : 1
Revive : 8
Poison and Bone Spells
Teeth : 1
Corpse Explosion : 20
Curses
Amplify Damage : 4
Dim Vision : 1
Confuse : 1
Attract : 1
Weaken : 1
Terror : 1
Decrepify : 1
Gear[\B]
Boots : Infernostride (+ 122% ED + 54% gold)
Belt : Sigon's Wrap (Base Defense 11)
Rings : Manald Heal + Beast Circle
Gloves : Iratha's Cuff (Base Defense 10)
Armor : Sigon's Shelter
Helm : Crown of Thieves (+ 175% ED + 11% Life Stolen + 91% gold)
Amulet : Summoner's Amulet of Precision
Weapon : Gravenspine (+38 mana)
Shield : The Ward (resist all + 47)
Charms : Ruby Grand Charm of Sustenance (+23 life +30% fire resist)
Ocher Small Charm of Frost (+7 % Lightning Resist + 1-2 cold/1s)
Coral Small Charm of Strength (+9% Lightning Resist + 2 Strength)
Ruby Small Charm of Dexterity (+10% Fire Resist + 1 Dexterity)
Ocher Small Charm (+7% Lightning Resist) (2 times)
Amber Grand Charm (+29% Lightning Resist)
Beast Circle
Ring
Required Level: 29
Item Version: 1.10 Expansion
Item Level: 60
Fingerprint: 0xf9d96bf3
+80 to Mana
+87 to Attack Rating
Lightning Resist +18%
26% Extra Gold from Monsters
Summoner's Amulet of Precision
Required Level: 35
Item Version: 1.10 Expansion
Item Level: 87
Fingerprint: 0x1f7bb20d
+11 to Dexterity
+1 to Necromancer Skill Levels
Mercenary Gear [\B]
Helm : Coif of Glory
Armor : Rattlecage (Base Defense 135)
Weapon : Hwanin's Justice
This build was pretty fun to play and I enjoyed almost every minute of it
Special thanks to Nightfish for his great guide which helped me alot
PS: if any additional information is wanted i wil provide it
Hereby I introduce my first ever Patriarch : LazyFighter the Skellymancer.
He defeated hell Baal yesterday, but i didn't have time to post than.
I played him completely untwinked and this caused some pretty hard situations. The most problems he had were with hell act IV in the chaos sanctuary. The oblivion knights only seemed to know the spell iron maiden, which resulted in many retries. Weirdly enough the hell ancients from who i was most scared weren't a problem at all.
The most notable founds were a fal rune (don't know from what) and a wizardspike from hell diablo.
Now lets start with the more technical parts.
His mercenary was an act II might merc. His gear was poor too
The stats and skills are listed without the gear.
Stats
Character name : LazyFighter
Character type : Necromancer
Character level : 80
Character exp : 705342958
Strength : 115
Energy : 25
Dexterity : 188
Vitality : 162
Life : 628
Mana : 298
Stamina : 305
Fire resist (with items) : 85
Cold resist (with items) : 7
Lightning resist (with items) : 75
Poison resist (with items) : -23
Skill[\B]
Summoning Spells
Skeleton Mastery : 20
Raise Skeleton : 20
Clay Golem : 1
Golem Mastery : 2
Raise Skeletal Mage : 1
Blood Golem : 1
Summon Resist : 5
Iron Golem : 1
Fire Golem : 1
Revive : 8
Poison and Bone Spells
Teeth : 1
Corpse Explosion : 20
Curses
Amplify Damage : 4
Dim Vision : 1
Confuse : 1
Attract : 1
Weaken : 1
Terror : 1
Decrepify : 1
Gear[\B]
Boots : Infernostride (+ 122% ED + 54% gold)
Belt : Sigon's Wrap (Base Defense 11)
Rings : Manald Heal + Beast Circle
Gloves : Iratha's Cuff (Base Defense 10)
Armor : Sigon's Shelter
Helm : Crown of Thieves (+ 175% ED + 11% Life Stolen + 91% gold)
Amulet : Summoner's Amulet of Precision
Weapon : Gravenspine (+38 mana)
Shield : The Ward (resist all + 47)
Charms : Ruby Grand Charm of Sustenance (+23 life +30% fire resist)
Ocher Small Charm of Frost (+7 % Lightning Resist + 1-2 cold/1s)
Coral Small Charm of Strength (+9% Lightning Resist + 2 Strength)
Ruby Small Charm of Dexterity (+10% Fire Resist + 1 Dexterity)
Ocher Small Charm (+7% Lightning Resist) (2 times)
Amber Grand Charm (+29% Lightning Resist)
Beast Circle
Ring
Required Level: 29
Item Version: 1.10 Expansion
Item Level: 60
Fingerprint: 0xf9d96bf3
+80 to Mana
+87 to Attack Rating
Lightning Resist +18%
26% Extra Gold from Monsters
Summoner's Amulet of Precision
Required Level: 35
Item Version: 1.10 Expansion
Item Level: 87
Fingerprint: 0x1f7bb20d
+11 to Dexterity
+1 to Necromancer Skill Levels
Mercenary Gear [\B]
Helm : Coif of Glory
Armor : Rattlecage (Base Defense 135)
Weapon : Hwanin's Justice
This build was pretty fun to play and I enjoyed almost every minute of it
Special thanks to Nightfish for his great guide which helped me alot
PS: if any additional information is wanted i wil provide it