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Blizzards first hit bug-explain plz

-Ferro-

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Blizzards first hit bug-explain plz

Someone told me about it time ago but now I totaly forgot how it was. I asked on sorcs forum too but the ladies dont feel like explaining to me, if you ask me.

Thnx in advance

fer
 

AndyChrono

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Speederländer said:
First shard of blizzard ignores absorb.

Not entirely true. Absorb heals you first and then reduces damage. Since the first hit usually occurs when you are already at full life the healing part does nothing and it only reduces. Due to Blizzard's massive damage the effect is magnified.

Say 15k Blizzard and -100 resist against 2x Ravens; about 5000 PvP damage.

First Hit: Heal 40% of 5k which is 2k. But since opponent is at full life this is ignored. Then reduce damage by 40% of 5k (5000-2000) which turns out to be 3k. Thus the first hit does 3000 damage.

Second Hit: Heal 40% of 5k (2000). Then reduce damage by another 40% of 5k (2000). Thus the second hit does 5000-2000-2000 = 1000 damage.
 
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AndyChrono said:
Not entirely true. Absorb heals you first and then reduces damage. Since the first hit usually occurs when you are already at full life the healing part does nothing and it only reduces. Due to Blizzard's massive damage the effect is magnified.

Say 15k Blizzard and -100 resist against 2x Ravens; about 5000 PvP damage.

First Hit: Heal 40% of 5k which is 2k. But since opponent is at full life this is ignored. Then reduce damage by 40% of 5k (5000-2000) which turns out to be 3k. Thus the first hit does 3000 damage.

Second Hit: Heal 40% of 5k (2000). Then reduce damage by another 40% of 5k (2000). Thus the second hit does 5000-2000-2000 = 1000 damage.

I stand corrected. :)
 
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AndyChrono said:
Not entirely true. Absorb heals you first and then reduces damage. Since the first hit usually occurs when you are already at full life the healing part does nothing and it only reduces. Due to Blizzard's massive damage the effect is magnified.

Say 15k Blizzard and -100 resist against 2x Ravens; about 5000 PvP damage.

First Hit: Heal 40% of 5k which is 2k. But since opponent is at full life this is ignored. Then reduce damage by 40% of 5k (5000-2000) which turns out to be 3k. Thus the first hit does 3000 damage.

Second Hit: Heal 40% of 5k (2000). Then reduce damage by another 40% of 5k (2000). Thus the second hit does 5000-2000-2000 = 1000 damage.

Hey Andy, do I have permission to use your example in my guide if I give you credit for it?
 

-Ferro-

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Hey! you can say also something like: "this example was given by Andychrono in a post by Ferro". So I can be on the credits of the final hybrid kicker assasin :lol:

Back to the topic, whenever the first blizzard shard hits you, if u are at, lets say, half life (u just ended a previous duel and dont heal, i.e.), the healing part of the absorbs should work, right?. On the same way, if you have taken a couple of blizz hits and drink a pot up, healing enterely yourself, when taking another blizz hit, despite not being the first one, the same happens. In other words, it always works but when u are at full life you dont take any profit of it.

So I think, Speed, you should change the explanation on your guide because the "first hit" thing can drive to a missundertanding of the problem. Actually is not the first hit what makes absorb to work or not but the fact if you are at full life or not, due to the healing part of the absorb always comes prior the damage taken.

If I am wrong just say, Ill give up LOD for noobiness :uhhuh: