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	<id>https://www.purediablo.com/diablo4/index.php?action=history&amp;feed=atom&amp;title=Patch_2-0-3</id>
	<title>Patch 2-0-3 - Revision history</title>
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	<updated>2026-06-04T06:24:13Z</updated>
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		<id>https://www.purediablo.com/diablo4/index.php?title=Patch_2-0-3&amp;diff=44328&amp;oldid=prev</id>
		<title>Elly: Created page with &quot;&#039;&#039;&#039;Patch 2.0.3&#039;&#039;&#039; Build #58786 (All Platforms) was released on 17 October 2024. &lt;ref name=&quot;official patch notes&quot;&gt;[https://www.purediablo.com/diablo-4-patch-2-0-3-note-released Official Patch notes with bug fixes]&lt;/ref&gt;  ==Game Updates==  ===User Interface and User Experience===  *The crafting notification for Runes now displays what’s being crafted instead of the Runes used. *The recipes for crafting random Runes at the Jeweler now include what Runes are needed for...&quot;</title>
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		<updated>2024-10-17T15:21:42Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Patch 2.0.3&amp;#039;&amp;#039;&amp;#039; Build #58786 (All Platforms) was released on 17 October 2024. &amp;lt;ref name=&amp;quot;official patch notes&amp;quot;&amp;gt;[https://www.purediablo.com/diablo-4-patch-2-0-3-note-released Official Patch notes with bug fixes]&amp;lt;/ref&amp;gt;  ==Game Updates==  ===User Interface and User Experience===  *The crafting notification for &lt;a href=&quot;/diablo4/Runes&quot; class=&quot;mw-redirect&quot; title=&quot;Runes&quot;&gt;Runes&lt;/a&gt; now displays what’s being crafted instead of the Runes used. *The recipes for crafting random Runes at the Jeweler now include what Runes are needed for...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Patch 2.0.3&amp;#039;&amp;#039;&amp;#039; Build #58786 (All Platforms) was released on 17 October 2024.&lt;br /&gt;
&amp;lt;ref name=&amp;quot;official patch notes&amp;quot;&amp;gt;[https://www.purediablo.com/diablo-4-patch-2-0-3-note-released Official Patch notes with bug fixes]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Game Updates==&lt;br /&gt;
&lt;br /&gt;
===User Interface and User Experience===&lt;br /&gt;
&lt;br /&gt;
*The crafting notification for [[Runes]] now displays what’s being crafted instead of the Runes used.&lt;br /&gt;
*The recipes for crafting random Runes at the Jeweler now include what Runes are needed for each recipe.&lt;br /&gt;
*The tooltip for swapping Runes and Gems in sockets now says &amp;quot;swap&amp;quot; instead of &amp;quot;socket&amp;quot; when in that context.&lt;br /&gt;
*Tooltips for Runes and Runewords have been updated to better communicate their effects.&lt;br /&gt;
*The tooltip for Masterworking now indicates that the item must be Tempered twice before it can be Masterworked.&lt;br /&gt;
*Various tooltips and icons for crafting materials have been updated for improved readability.&lt;br /&gt;
*[[Infernal Hordes]] and [[Kurast Undercity]] will now be at the top level of activities in the Party Finder menu, alongside activities such as the Pit and Dark Citadel.&lt;br /&gt;
*The Non-Physical damage stat has been removed from the Character Stats window.&lt;br /&gt;
&amp;lt;bluepost&amp;gt;Developer’s Note: The Non-Physical Damage stat consists of separately listed stats of all included elements, such as Fire Damage. This stat was also incorrectly listed as a standalone entry and has been removed. Its impact on the individual elements has not changed.&amp;lt;/bluepost&amp;gt;&lt;br /&gt;
*Combat text for damage numbers are now abbreviated.&lt;br /&gt;
**e.g. 10000 damage now displays as 10k damage.&lt;br /&gt;
*New Nahantu-themed loading screens will now appear in-game.&lt;br /&gt;
&lt;br /&gt;
===Kurast Undercity===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;bluepost&amp;gt;Developer’s Note: These updates aim to improve the overall value of rewards in the Kurast Undercity while reducing unnecessary friction for leveling players.&amp;lt;/bluepost&amp;gt;&lt;br /&gt;
*Rewards from successful Kurast Undercity runs have been improved.&lt;br /&gt;
**More random items will drop.&lt;br /&gt;
**Now at least 1 Legendary Item is guaranteed to drop.&lt;br /&gt;
**Gold drops have doubled.&lt;br /&gt;
*Minions with the Extra Health monster Affix will no longer spawn.&lt;br /&gt;
*The health pools for bosses and greater afflicted monsters have been reduced to achieve closer parity with similar dungeon content.&lt;br /&gt;
*The spawn frequency between afflicted super Elites and afflicted regular Elites has been slightly adjusted.&lt;br /&gt;
*The number of normal monster mobs spawned from the Spirit Beacon encounter has been slightly reduced to improve clarity for the objective.&lt;br /&gt;
*Timer adjustments&lt;br /&gt;
**The starting time for a base run—with no Tribute applied—has been increased from 100 seconds to 120 seconds.&lt;br /&gt;
**Afflicted regular Elites now grant a 10 second time bonus, increased from 8 seconds.&lt;br /&gt;
**Afflicted super Elites now grant a 15 second time bonus, increased from 14 seconds.&lt;br /&gt;
*Tribute of Titans can now drop outside of defeating bosses.&lt;br /&gt;
*Increased the drop rate of Rare Tributes throughout the game, other rarities are unaffected.&lt;br /&gt;
&lt;br /&gt;
===Season of Hatred Rising===&lt;br /&gt;
&lt;br /&gt;
*The following changes have been implemented for the Realmwalker event:&lt;br /&gt;
**Realmwalker no longer reduces spawns if only one person is following it.&lt;br /&gt;
**Increased max spawns allowed at a time to 20, previously 15.&lt;br /&gt;
**Increased the base movement speed of the Realmwalker by around 15%.&lt;br /&gt;
**Every time you kill a wave of Bloodbound Guardians, the Realmwalker’s movespeed increases by 10%. For example: If you kill all 3 waves of Bloodbound Guardians, the Realmwalker will move 30% faster, in addition to the 15% base increase.&lt;br /&gt;
*The Realmwalker now has a low chance to summon a Treasure Goblin.&lt;br /&gt;
*Removed 1 Hatred Spire from the Ritual phase of the event in Nahantu. Three Hatred Spires will still spawn when the event occurs in Estuar, the continent home to the 5 Regions of Diablo IV’s base game.&lt;br /&gt;
*Removed the Hatred Rising icon from the map. Players will now find the Realmwalker via the event icon.&lt;br /&gt;
*Various miscellaneous changes to make the event progress quicker.&lt;br /&gt;
&lt;br /&gt;
==Balance Updates==&lt;br /&gt;
&lt;br /&gt;
===Sorcerer===&lt;br /&gt;
&lt;br /&gt;
*The Overheating Aspect now scales with Incinerate Skill Ranks.&lt;br /&gt;
*The Charged Flash Aspect now scales with Charged bolts Skill Ranks.&lt;br /&gt;
&lt;br /&gt;
====Mythic Unique Items====&lt;br /&gt;
&lt;br /&gt;
[[Doombringer]]&lt;br /&gt;
&lt;br /&gt;
All Stats increased from 114 to 160.&lt;br /&gt;
&lt;br /&gt;
[[Shattered Vow]]&lt;br /&gt;
&lt;br /&gt;
Life increased from 444 to 1,200.&lt;br /&gt;
&lt;br /&gt;
[[The Grandfather]]&lt;br /&gt;
&lt;br /&gt;
*Life increased from 662 to 1800.&lt;br /&gt;
*All Stats increased from 150 to 220.&lt;br /&gt;
&lt;br /&gt;
[[Shroud of False Death]]&lt;br /&gt;
&lt;br /&gt;
*Life increased from 222 to 800.&lt;br /&gt;
*All Stats increased from 111 to 160.&lt;br /&gt;
&lt;br /&gt;
[[Nesekem the Herald]]&lt;br /&gt;
&lt;br /&gt;
*Life increased from 464 to 1200.&lt;br /&gt;
&lt;br /&gt;
[[Harlequin Crest]]&lt;br /&gt;
&lt;br /&gt;
*Life increased from 465 to 800.&lt;br /&gt;
&lt;br /&gt;
[[Andariel&amp;#039;s Visage]]&lt;br /&gt;
&lt;br /&gt;
*All Stats increased from 77 to 110.&lt;br /&gt;
&lt;br /&gt;
====Tempering====&lt;br /&gt;
&lt;br /&gt;
The minimum damage values on Legendary Elemental Surge Tempering Affixes have been increased from 300 to 900 damage. The maximum values remain unchanged.&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous===&lt;br /&gt;
&lt;br /&gt;
*New graphics options have been added&lt;br /&gt;
**Chromatic Aberration Toggle&lt;br /&gt;
**Ultra setting for Ray Tracing Reflections&lt;br /&gt;
*The number of Scrolls of Restoration reward from the Dark Citadel Weekly cache has been increased. Previously, the reward was 1-2 on all Torment Difficulties.&lt;br /&gt;
**Torment I: 1-2&lt;br /&gt;
**Torment II: 2&lt;br /&gt;
**Torment III: 2-3&lt;br /&gt;
**Torment IV: 3&lt;br /&gt;
*The following Items were not available during Patch 2.0.2 and have now been enabled with Patch 2.0.3&lt;br /&gt;
**The Aspect of the Agile Wolf&lt;br /&gt;
**Azurewrath&lt;br /&gt;
**Frostburn&lt;br /&gt;
**Shroud of False Death&lt;br /&gt;
*A new whisper objective for completing a Dark Citadel wing has been introduced.&lt;br /&gt;
*A new mount trophy has been added as a reward for reaching Paragon 300.&lt;br /&gt;
*Super Elite monsters will now drop even more loot.&lt;br /&gt;
**Previous: Super Elites drop 1-2 times as much as Elites.&lt;br /&gt;
**Now: Super Elites drop 3 times as much as Elites.&lt;br /&gt;
*Elite monsters with the Waller affix now cast less walls, and the walls now last 3 seconds, reduced from 5.&lt;br /&gt;
*The amount of barrier Varshan gains when summoning additional monsters and during the cone waves attack has been reduced.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
[[Category: Patches]]&lt;br /&gt;
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__NOEDITSECTION__&lt;/div&gt;</summary>
		<author><name>Elly</name></author>
	</entry>
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