Name
|
Category
|
Description
|
Dungeon
|
Zone
|
Class
|
|
Resource
|
Your Skills Cooldown [10 - 40]% faster while you are moving.
Ring
|
N/A
|
Unknown
|
Spiritborn
|
|
Utility
|
Once an enemy is Slowed by at least 80%, they also become Feared for 3 seconds. You deal [25 - 40]%[x] increased damage to Feared enemies.
|
N/A
|
Unknown
|
Spiritborn
|
|
Defensive
|
Whenever an enemy hits you, your Dodge Chance against that enemy increases by [4 - 7]%. Successfully Dodging resets this bonus.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
N/A
|
Unknown
|
Spiritborn
|
|
Utility
|
Dealing indirect damage to an enemy progressively Slows them by [5 - 20]% for 3 seconds, up to 80%.
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)
|
N/A
|
Unknown
|
Spiritborn
|
|
Offensive
|
Payback now echoes forward and additionally deals [100 - 130]% of your Thorns damage to enemies.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Unknown
|
Spiritborn
|
|
Offensive
|
Each different Basic Skill you cast increases all of your damage by [10 - 25]% for 10 seconds.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Unknown
|
Spiritborn
|
|
Defensive
|
While active, Counterattack reflects incoming Razor Wings back out again. Other Small Missiles are also deflected back at enemies and deal [25 - 30]% of Counterattack's Base damage on impact.
|
N/A
|
Unknown
|
Spiritborn
|
|
Resource
|
Lucky Hit: Eagle Skills have a [25 - 35]% chance to summon a Spirit Feather. You can collect Spirit Feathers to reduce your Mobility Skill Cooldowns by 0.5 seconds.
Ring
|
N/A
|
Unknown
|
Spiritborn
|
|
Defensive
|
Your Resolve has a [2 - 5]% chance to not be lost when you are hit for each stack of Ferocity you have.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
N/A
|
Unknown
|
Spiritborn
|
|
Resource
|
Lucky Hit: Hitting a Vulnerable enemy has up to a [25 - 32]% chance to reduce your Evade Cooldown by 5 seconds. Each stack of Ferocity you have increases this chance by 5%.
Ring
|
N/A
|
Unknown
|
Spiritborn
|
|
Offensive
|
Moving with a Mobility Skill or Evade drops Spirit Feathers along you which each deal [X - X] Lightning damage on impact.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Unknown
|
Spiritborn
|
|
Mobility
|
Razor Wings is now also an Incarnate Skill with: Passive: You are Unhindered. Active: You gain [15 - 30]% increased Movement Speed per active Razor Wing.
Boots, Amulet (+50%)
|
N/A
|
Unknown
|
Spiritborn
|
|
Defensive
|
Lucky Hit: Up to a 25% chance to create a Mystic Circle for 10 seconds. Casting a Gorilla Skill in Mystic Circles empowers them to periodically grant you a Barrier for 25% of your Maximum Life which increases your Armor and Maximum Resistances by [5 - 15]% while active.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
N/A
|
Unknown
|
Spiritborn
|
|
Mobility
|
Every second while moving gain [10 - 25]% Bonus Movement Speed for 2 seconds, up to [30 - 75]%.
Boots, Amulet (+50%)
|
N/A
|
Unknown
|
Spiritborn
|
|
Offensive
|
Lucky Hit: Centipede Skills have up to a 35% chance to spawn a Pestilent Swarm from the target which deals [53 - 113] Poison damage per hit. Pestilent Swarms now also deal 100% of their Base damage as Poisoning damage over 6 seconds (DoT).
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Unknown
|
Spiritborn
|
|
Defensive
|
Gain [1 - 10]% Block Chance per Resolve stack.
|
N/A
|
Unknown
|
Spiritborn
|
|
Defensive
|
Losing a stack of Resolve has a 10% chance to Heal you for [5 - 10]% of your Maximum Life.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
N/A
|
Unknown
|
Spiritborn
|
|
Defensive
|
Casting a Non-Basic Mobility Skill grants [1 - 6] Resolve and causes your next Concussive Stomp to strike in a circle.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
N/A
|
Unknown
|
Spiritborn
|
|
Defensive
|
Your Block Reduction is increased by [25 - 40]% while you have a Barrier.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
N/A
|
Unknown
|
Spiritborn
|
|
Mobility
|
After you Evade, your next Core Skill dashes to your target and does [5 - 20]% increased damage.
Boots, Amulet (+50%)
|
N/A
|
Unknown
|
Spiritborn
|
|
Offensive
|
Stinger spawns a Pestilent Swarm at its target location which deals [35 -75%] of Stinger's Base damage per hit. Pestilent Swarms now last 100%[+] longer and spiral outwards.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Unknown
|
Spiritborn
|
|
Offensive
|
Lucky Hit: Up to a 25% chance to create a Mystic Circle for 10 seconds. Casting a Jaguar Skill in Mystic Circles empowers them to keep your Ferocity at maximum and increase your damage by [3 - 6]% per stack while you remain within.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Unknown
|
Spiritborn
|
|
Offensive
|
Gain 1 Resolve when you Dodge an attack. Your Potency Skills consume 2 Resolve to deal [10 - 25]% increased damage.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Unknown
|
Spiritborn
|
|
Offensive
|
You have a [25 - 100]% chance to gain 1 Ferocity when you Crowd Control an enemy.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Unknown
|
Spiritborn
|
|
Utility
|
Gain 10% Block Chance. Blocking an attack from a Close enemy has a [30 - 60]% chance to cast a free Concussive Stomp at them.
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)
|
N/A
|
Unknown
|
Spiritborn
|
|
Offensive
|
Casting a Focus Skill recalls Nearby Spirit Feathers which deal [X - X] Lightning damage to enemies along their way. If there are no Nearby Spirit Feathers, the cast instead spawns 10 randomly around you.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Unknown
|
Spiritborn
|
|
Offensive
|
Gain increased Critical Strike Damage equal to [50 - 190]% of your Block Chance. Blocking doubles this bonus for 10 seconds.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Unknown
|
Spiritborn
|
|
Offensive
|
When you cast the 3rd attack of your Basic Skills you have a [10 - 25]% chance to unleash Payback.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Unknown
|
Spiritborn
|
|
Mobility
|
Lucky Hit: Up to a 25% chance to create a Mystic Circle for 10 seconds. Casting an Eagle Skill in Mystic Circles empowers them to move with you and explode for [X - X] Lightning damage when you evade.
Boots, Amulet (+50%)
|
N/A
|
Unknown
|
Spiritborn
|
|
Utility
|
Lucky Hit: Up to a 25% chance to create a Mystic Circle for 10 seconds. Casting a Centipede Skill in Mystic Circles empowers them to periodically apply [X - X] Poisoning damage over 6 seconds to enemies within while extending any Crowd Controls affecting them.
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)
|
N/A
|
Unknown
|
Spiritborn
|
|
Defensive
|
Casting Rushing Claw extends the durations of your active Incarnate Skill effects by [0.5 - 2] seconds.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
N/A
|
Unknown
|
Spiritborn
|
|
Defensive
|
You gain Resolve for each [30 - 15] Vigor you gain over 100.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
N/A
|
Unknown
|
Spiritborn
|
|
Utility
|
Soar casts Vortex at its landing location and deals [15 - 30]% increased damage.
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)
|
N/A
|
Unknown
|
Spiritborn
|
|
Offensive
|
Casting a Gorilla Skill adds [21 - 36]% of your Armor to all attacks for 3 seconds.
|
N/A
|
Unknown
|
Spiritborn
|
|
Offensive
|
Rake manifests a Spirit Jaguar which also casts Rake at a random enemy, dealing [35 - 45]% Base damage.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Unknown
|
Spiritborn
|
|
Offensive
|
When you Dodge or Block an attack you trigger a [200 - 350]% Thorns attack against the attacker.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Unknown
|
Spiritborn
|
|
Defensive
|
Gain 5% increased Armor and [X - X] Thorns per 1% missing Maximum Life.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
N/A
|
Unknown
|
Spiritborn
|
|
Utility
|
Maximum Ferocity increased by [1 - 4].
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)
|
N/A
|
Unknown
|
Spiritborn
|
|
Offensive
|
When you cast an Incarnate Skill, enemies around you become Vulnerable for [2 - 5] seconds.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Unknown
|
Spiritborn
|
|
Offensive
|
Kills extend the duration of your active Touch of Death swarms by 0.5 seconds. When a swarm is replaced early it bursts for [1 - 2]% of the damage it would have done.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Unknown
|
Spiritborn
|
|
Utility
|
Scourge continuously affects enemies around you for [3.0 - 6.0] seconds.
Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)
|
N/A
|
Unknown
|
Spiritborn
|
|
Defensive
|
Heal for [1 - 16]% Maximum Life when you Poison a Healthy enemy.
Helm, Chest, Pants, Shield, Amulet (+50%)
|
N/A
|
Unknown
|
Spiritborn
|
|
Offensive
|
Enemies you Poison have 100% Reduced Healing and your Eagle Skills gain [10 - 25]% increased Critical Strike Chance against them.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Unknown
|
Spiritborn
|
|
Offensive
|
Quill Volley's feathers explode upon reaching their apex for [25 - 39]% of its Base damage then return to where they were cast.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Unknown
|
Spiritborn
|
|
Offensive
|
Your Critical Strike Chance with Jaguar Skills is increased against enemies by [1.0 - 8.5]%[+] for each 10% of their missing Life.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Unknown
|
Spiritborn
|
|
Offensive
|
Ravager no longer has a duration and instead drains [25 - 10] Vigor every second. When you do not have enough Vigor then Ravager ends.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Unknown
|
Spiritborn
|
|
Hybrid
|
Enemies who move while Poisoned by you additionally take [50 - 190]% of your Thorns damage per second.
Gloves, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Unknown
|
Spiritborn
|
|
Offensive
|
Every 3rd consecutive Crushing Hand smashes an additional 10 times around you dealing [25 - 40]% of its Base damage per hit.
Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)
|
N/A
|
Unknown
|
Spiritborn
|