Diablo II hits the stores 30th June 2000

June 27th, 2000: Havas Interactive, a global leader in interactive content. The second largest publisher of entertainment software for PCs and the second largest publisher of educational software is pleased to announce Diablo II street date of June 30th.

Diablo II returns to a world of dark fantasy. As one of five distinct character types, players explore the world of Diablo II, journey across distant lands, fight new villains, discover new treasures and uncover ancient mysteries.

“Diablo II has known extensive press coverage over the last few years in both the print and on-line media, and this, in turn has fuelled the fires of anticipation for the gaming community”, stated Frazer Nash PR Manager for Games at Havas Interactive UK. “Diablo II may have taken a few years to arrive but judging by the response over the last few months from the closed Beta and open Beta testing, fans old and new all agree it is worth waiting for”.

PC Gaming World “It may have taken four years to bring Diablo II to fruition, but the thought processes, planning and time put into it appear to have been well spent”

PC Player “Diablo II is looking mighty fine. It is very similar in basic feel and play to the original but much imported”

Gamespot (UK site) “The Diablo II battle.net beta test has proved one thing above all – Blizzard has got the whole concept of gameplay solidly screwed down, eschewing flashy new developments for a cleverly thought out, well scripted game that’s accessible and enjoyable for both hard core players and the amateur”.

“Diablo, the original game, created a community of on-line gaming fans that has yet to be rivalled “, states Lisa Humphries, Product Manager for Diablo II at Havas Interactive UK. “With the arrival of Diablo II the stakes couldn’t be higher as more and more people are recognising the possibilities and the sheer excitement of on-line gaming and Diablo II will only add to this fever”.…

Features

  • Four different, fully populated towns complete with wilderness areas.
  • Multiple dungeons, caverns and crypts in every town for players to explore.
  • Expanded world filled with all-new quests, weapons, spells, armour, monsters and non-player characters.
  • Advanced combat system, which incorporates class-specific fighting techniques and spells.

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