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Diablo 3 PTR patch released. Necromancer Legendary Items Added

The latest update for the Diablo 3 PTR is live and this one adds the Necro class specific Legendary items into the mix. Read on for the full patch notes which take the PTR to v 2.6.0 – v2.6.0.45499.

Below are the changes made in this update based on the changes to the notes released by Blizzard.

Necromancer Skills

  • Bone Armor
    • Reap of Anguish Harvest of Anguish
      • Now deals Cold damage instead of Physical
    • Dislocation
      • Now deals Poison damage instead of Physical
    • Limited Immunity
      • Now begins its cooldown once the immunity effect ends
  • Command Skeletons
    • The active ability for this skill now lasts until the target dies or you change the target of your command
    • Skeletons summoned after issuing the command will also attack the target

Necromancer Passives

Blood Is Power

  • Has been redesigned
    • After cumulatively losing 100% of your maximum Life, all ability cooldowns are reduced by 20%. This effect cannot reduce an ability’s cooldown more than once for each time that ability is used.
  • Final Service
    • When this passive successfully prevents death, the Necromancer is immune to incoming damage for 4 seconds
      • This passive does not require active pets to prevent death and grant immunity
      • Instead of immediately consuming all pets, this passive will grant 10% health per pet until the Necromancer is at 100% health

Wizard Skills

  • Mirror Image
    • Simulacrum
      • This rune has been renamed to “Hard Light”

Bug Fixes

  • Fixed a bug where the visuals for Army of the Dead: Unconventional Warfare were not being played


  • Funerary Pick
    • Siphon Blood drains blood from 2 additional targets
  • Trag’oul’s Corroded Fang
    • The Cursed Scythe rune for Grim Scythe now has a 100% chance to apply a curse
  • Scythe of the Cycle
    • Your Secondary skills deal 250-300% additional damage while Bone Armor is active but reduce the remaining duration of Bone Armor by 3 seconds
  • Dreadgolem Spike
    • Bone Spear now costs 40 Essence and deals 125-150% additional damage
  • Bloodtide Blade
    • Death Nova deals 125-150% increased damage for every enemy within 10 yards
  • Reilena’s Shadowhook
    • Bone Spikes generates an additional 2-4 Essence for each enemy hit
  • Death’s Scythe
    • Each different Poison skill you use increases the damage of your Poison skills by 75-100% for 15 seconds
  • Spear of Jesseth
    • Your Thorns is increased by 10-15% for every enemy afflicted by one of your curses
  • Lost Time
    • Your Cold skills reduce the movement speed of enemies by 30%. In addition, your movement speed is increased by 4-5% for 5 seconds. Maximum 5 stacks.
  • Bone Ringer
    • The damage bonus of Command Skeletons is increased by 25-30% each second while active
  • Leger’s Disdain
    • Grim Scythe deals an additional 7-10% damage for each point of essence it restores
  • Iron Rose
    • Attacking with Siphon Blood while at full life has a 15-25% chance to cast a free Blood Nova
  • The Johnstone
    • Each corpse consumed in Land of the Dead increases your damage by 10% for 8-10 seconds after it ends
  • Haunted Visions
    • Simulacrum now drains 10-15% of your maximum life every second and lasts twice as long
  • Wisdom of Kalan
    • Increases the maximum number of Bone Armor stacks by 5
  • Bloodsong Mail
    • While in Land of the Dead, Command Skeletons gains the effect of all runes and deals 100-125% increased damage
  • Requiem Cereplate
    • When Devour restores Essence or Life above your maximum, the excess is granted over 3 seconds
  • Mask of Scarlet Death
    • Revive consumes all corpses to raise a single minion that does an additional 125 – 150% damage per corpse
  • Fate’s Vow
    • After consuming 15-20 corpses you unleash a free Death Nova
  • Moribund Gauntlets
    • Your Golem has a 10-15% chance to shed a corpse when it is hit by an enemy
  • Grasps of Essence
    • When an exploded corpse damages at least one enemy, your Corpse Explosion deals 75-100% increased damage for 6 seconds, stacking up to 5 times
  • Golemskin Breaches
    • Your Golem’s damage is increased by 100-125% and you take 25% less damage while you are within 18 yards of it
  • Defiler Cuisses
    • Your Bone Spirit’s damage is increased by 75-100% for every second it is active
  • Steuart’s Greaves
    • You gain 40-50% increased movement speed for 2 seconds after using Blood Rush
  • Bryner’s Journey
    • Bone Spikes has a 10-15% chance to cast a Bone Nova at the target location
  • Dayntee’s Binding
    • Decrepify gains an additional 20-30% damage reduction for attacks against you
  • Razeth’s Volition
    • Skeletal Mage gains the effect of the Gift of Death rune
  • Circle of Nailuj
    • You now raise an additional Skeletal Mage with each cast and they last an additional 2-4 seconds
  • Prayer of Briggs
    • Uncursed enemies are pulled to the target location when a curse is applied to them
  • Krysbin’s Sentence
    • Bone Spikes, Bone Spear and Bone Spirit deal 125-150% increased damage against enemies that are stunned, frozen, charmed, feared or blinded
  • Lornelle’s Sunstone
    • Your damage reduction is increased by 0.75-0.95% for every 1% Life you are missing
  • Corpsewhisper Pauldrons
    • Corpse Lance damage is increased by 15-20% for 3 seconds each time you consume a corpse. Max 15 80 stacks

Class Sets

    • Bones of Rathma ([PH] Bone / Pet Set)
      • (4) Set Bonus
        • You gain 1% damage reduction for 5 seconds each time your pets deal damage. Max 50 stacks.
    • Trag’Oul’s Avatar ([PH] Blood Set)
      • (6) Set Bonus
        • Spending 10% life grants you a stack of Blood Cascade up to 50 times. Each stack of Blood Cascade increases the damage of life-spending attacks by 200% and also increases the life you lose by 10%. Using a skill to heal will consume a stack and heal for an additional 300%.
          • Healing from skills consumes one stack regardless of how many targets are hit
          • Command Skeletons: Dark Mending and Land of the Dead: Land of Plenty no longer consume stacks or receive increased healing
    • Grace of Inarius ([PH] Saint Set)
      • (6) Set Bonus
        • Bone Armor also activates a Bone Tornado damaging nearby enemies by 375% weapon damage per second as Physical. Enemies hit by the tornado take 850% additional damage from the Necromancer’s abilities and minions
    • Pestilence Master’s Shroud ([PH] Melee Set)
      • (2) Set Bonus
        • Each corpse you consume fires a Corpse Lance corpse fragment at a nearby enemy, dealing 800% weapon damage
    • Jairoan Arms
      • (2) Set Bonus
        • Army of the Dead gains the effect of the Unconventional Warfare rune
  • Bug Fixes
    • Fixed an issue causing phylacteries to roll only the lowest possible damage value

Adventure Mode

  • Set dungeon monsters are now tracked on the mini-map when the dungeon begins
  • All Basic Tier monster kill requirements have been lowered