Diablo 3 PTR 2.6.10 Testing Soon and Details

Blizzard continues to crank out testing sessions for Diablo 3 and the next one will be for patch 2.6.10. This will apparently be a short test and they’ve posted details of what’s on offer.

While I was busy setting up a new PC and not paying too much attention to Diablo 3 at the moment due to other things going on, these PTR details popped up and testing gets underway on 1 October. There’s a bunch of item changes and details of what’s happening for the next Season.

PTR Testing Tips

As with our previous PTRs, this testing period is short, so it’s best to hit the ground running. Whether you’re a PTR veteran or newcomer, we thought we’d pass along a few tips to get you started.

  • Because of the limited duration of this PTR, we ask that participants pick a particular portion of this update to focus on testing.
    • For example, if you’re primarily a Wizard player, consider what changes impact the Wizard specifically. What you like best, what you think may still need adjustment, and what you’d want to see in the future (even if that may be beyond the scope of this patch) are all good questions to ask yourself.
  • Prior to the start of PTR, consider stocking up on items like Puzzle Rings and Bovine Bardiches. Having these available after you import your character can make any necessary PTR farming much faster!
  • Try to break things! Just tell us when you do so we can make sure that the patch launch is as smooth as possible.
  • When providing feedback, focus less on a solution and more on your experience. How did the changes make you feel? Was there something “off” that you noticed? Did something seem wrong or insufficient? Suggestions are always welcome but identifying the issues themselves is most important.


PATCH 2.6.10 Notes

Note: All changes apply to all versions of Diablo III, including PS4, Xbox One, Switch, and PC unless otherwise indicated. Please note that PTR is only available for PC and Mac users.

Seasons

The shadows, they are moving, and they seem… animated. It is as though they have a will of their own. Whatever this trickery is, perhaps you can use it to your advantage. Let’s see what the demons say when you fight side by side with your own shadow!

Shadows of the Past: Activating a Shrine/Pylon will spawn in a shadow clone of your class. This clone will randomly have 1 out of 3 predetermined builds. This clone’s power will scale with your character and will last for 1 minute or if your character dies. See below for the shadow clone variations that can spawn when activating.

Witch Doctor

Build Variation 1Build Variation 2Build Variation 3
Grasp of the Dead – Rain of CorpsesWall of Death – Fire WallMass Confusion – Mass Hallucination
Piranhas – PiranhadoFirebomb – Flash FireSpirit Barrage – The Spirit is Willing
Wall of Death – Surrounded by DeathHex – Unstable FormWall of Death – Communing with Spirits
Zombie Charger – Zombie BearsPiranhas – PiranhadoPiranhas – Piranhado
Corpse Spiders – Medusa SpidersZombie Charger – Explosive BeastHorrify – Face of Death
Hex – JinxSpirit Barrage – Well of SoulsGrasp of the dead – Unbreakable Grasp

Wizard

Build Variation 1Build Variation 2Build Variation 3
Arcane Orb – Frozen OrbMeteor – Molten ImpactArcane Orb – Obliteration
Frost Nova – Bone ChillArcane Orb – ObliterationDisintegrate – Intensify
Blizzard – Unrelenting StormExplosive Blast – Short FuseWave of Force – Debilitating Force
Ice Armor – Frozen StormBlack Hole – BlazarSlow Time – Exhaustion
Black Hole – Absolute ZeroEnergy Twister – Gale ForceEnergy Twister – Raging Storm
Ray of Frost – Snow BlastDisintegrate – ConvergenceMeteor – Star Pact

Barbarian

Build Variation 1Build Variation 2Build Variation 3
Seismic Slam – Shattered GroundBattle Rage – Marauder’s RageOverpower – Killing Spree
Ground Stomp – Jarring SlamThreatening Shout – FalterThreatening Shout – Falter
Avalanche – VolcanoWrath of The Berserker – InsanityFurious Charge – Battering Ram
Earthquake – Molten FurySprint – Run Like the WindWrath of The Berserker – Insanity
Wrath of The Berserker – InsanityWhirlwind – No RuneBash – Pulverize
Ancient Spear – Boulder TossRend – LacerateHammer of The Ancients – Rolling Thunder

 

Monk

Build Variation 1Build Variation 2Build Variation 3
Blinding Flash – Faith in the LightFist of Thunder – ThunderclapExploding Palm – The Flesh is Weak
Seven-Sided Strike – Fulminating OnslaughtDeadly Reach – Scattered BlowsWave of Light – Explosive Light
Inner Sanctuary – Sanctified GroundWay of the Hundred Fists – Hands of LightningLashing Tail Kick – Spinning Flame Kick
Epiphany – Soothing MistLashing Tail Kick – Sweeping ArmadaEpiphany – Inner Fire
Breath of Heaven – Circle of ScornDashing Strike – BarrageSweeping Wind – Fire Storm
Wave of Light – Empowered WaveCyclone Strike – ImplosionSeven-Sided Strike – Sudden Assault

Necromancer

Build Variation 1Build Variation 2Build Variation 3
Land of the Dead – Frozen LandsLand of the Dead – PlaguelandsLand of the Dead – Frozen Lands
Frailty – Volatile DeathDecrepify – WitherBone Spear – Shatter
Bone Spirit – PossessionArmy of the Dead – Blighted GraspDeath Nova – Bone Nova
Corpse Explosion – Final EmbraceCorpse Lance – RicochetFrailty – Early Grave
Bone Spear – Blood SpearDeath Nova – BlightArmy of the Dead – Death Valley
Death Nova – Blood NovaBone Spear – Blighted MarrowCorpse Lance – Blood Lance

Demon Hunter

Build Variation 1Build Variation 2Build Variation 3
Marked for Death – Valley of DeathMarked for Death – Valley of DeathMarked for Death – Valley of Death
Caltrops – Jagged SpikesRain of Vengeance – StampedeRain of Vengeance- Flying Strike
Fan of Knives – Assassin’s KnivesCluster Arrow – Shooting StarsCluster Arrow – Maelstrom
Chakram – Twin ChakramsMultishot – ArsenalMultishot – Wind Chill
Vengeance – Side CannonsVengeance – Personal MortarVengeance – From the Shadows
Impale – RicochetElemental Arrow – Immolation arrowElemental Arrow – Frost Arrow

Crusader

Build Variation 1Build Variation 2Build Variation 3
Akarat’s Champion – Fire StarterAkarat’s Champion – HastefulAkarat’s Champion – Rally
Falling Sword – SuperheatedFalling Sword – FlurryFalling Sword – Part the Clouds
Sweep Attack – Blazing SweepJudgment – Mass VerdictHeaven’s Fury – Split Fury
Consecration – Shattered GroundConsecration – Bathed in LightFist of the Heavens – Retribution
Bombardment – AnnihilateBlessed Hammer – LimitlessIron Skin – Charged Up
Condemn – ReciprocateCondemn – ReciprocateShield Glare – Uncertainty

Rewards: Two unique new rewards, a portrait frame, and a pet will be granted to players who complete the Season 22 Guardian Journey.

Kanai’s Cube: Additionally, the Kanai’s Cube will have a fourth slot this season. This fourth slot will have the choices of the first 3 slots but will not stack with any of them. The intent is to provide players with creative flexibility to their character builds.


Items

General

  • Haedrig’s Gifts now grants all class sets and we have a new rotation schedule. This upcoming season, depending on which class you choose, Haedrig’s Gifts will reward you with Horde of the Ninety Savages, Aegis of Valor, Gears of Dreadlands, Patterns of Justice, Masquerade of the Burning Carnival, Mundunugu’s Regalia, or Typhon’s Veil.
  • Stone Gauntlets now drops for all classes.
  • Paragon Bonus Gold Find has been changed to Gold Pickup Radius at 0.1 per point.

Item Changes

  • New Item* Gelmindor’s Marrow Guards: Bone Spear cast from Simulacrums deal 400-500% increased damage.
  • Ivory Tower: Rapid multiple blocks will now scale the damage for Fires of Heaven, up to a maximum of 2.5 times damage.
  • Mantle of Channeling: Removed the 1 second start up before the power takes effect.
  • Etched Sigil: While channeling Arcane Torrent, Disintegrate, or Ray of Frost, the damage of your Energy Twister is increased by 200-250%, and you also cast Energy Twister every second.
  • Fragment of Destiny: Your Signature Spells attack 50% faster and deal triple damage. You gain a Spectral buff whenever you land an attack with a Signature Spell. Hydras deal 25-30% increased damage for each Spectral stack. Max 10 stacks.
  • Valthek’s Rebuke: Energy Twister now travels in a straight path and deals 300-400% increased damage.
  • Winter Flurry: Enemies killed by Cold damage have a 25% chance to release a Frost Nova. Your Hydra deals 125-150% increased damage to enemies in a Blizzard.
  • Wizardspike: Performing an attack has a 25% chance to hurl a Frozen Orb. Arcane Orb deals 300-350% increased damage.
  • Delsere’s Magnum Opus: 6 piece bonus increased from 8500% to 12500%.
  • The Typhon’s Veil: 6 piece bonus increased from 1300% to 2000%.
  • Norvold’s Fervor: Buff 2 piece bonus damage from 100% to 400%
  • Armor of Akkhan: Buff 6 piece bonus damage from 1500% to 2000%
  • Roland’s Legacy: Buff 4 piece bonus damage from 13,000% to 17,500%
  • Seeker of the Light: Buff 6 piece Blessed Hammer bonus damage from 12,000% to 15,000%
  • Belt of the Trove: Every 4 seconds, call down Bombardment on a random nearby enemy. Bombardment deals 400-500% increased damage.
  • Mortal Drama: Double the number of Bombardment impacts. Bombardement deals 400-500% increased damage.
  • Manajuma’s Way: Angry Chicken explosion damage increased from 400% to 2000%.
  • Spirit of Arachyr: Buff 6 piece bonus damage from 9000% to 17,500%.
  • Helltooth Harness: Buff 6 piece bonus damage from 9000% to 17,500%.
  • Scrimshaw: Reduces the Mana cost of Zombie Charger by 75% and increases its damage by 6-7 times.
  • Inna’s Mantra: Buff 6 piece bonus damage from 750% to 950%.
  • Shenlong’s Spirit: Damage bonus increased from 200% to 350%.
  • Gungdo Gear: Exploding Palm’s on-death explosion applies Exploding Palm. Exploding Palm’s damage is increased by 75-100%.
  • Blade of the Tribes: War Cry and Threatening Shout cause an Avalanche and Earthquake. Avalanche and Earthquake both deal 150-200% increased damage
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