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Diablo 3 2.7.1 PTR Changes – Notes

Diablo 3 2.7.1 PTR Changes

There’s been some update action on the Diablo 3 PTR with some changes happening. All the changes can be seen below.

Diablo 3 2.7.1 PTR Changes Notes

Ethereal Updates

Developer’s Note: Based on the feedback we received, we wanted to improve balance across all classes, increase the diversity of Ethereals, and ensure each Ethereal conveys its own unique identity.

Crusader

  • Astreon’s Iron Ward
    • Added affix:+1 to Maximum damage per Paragon Level up to 800
  • Khalim’s Will
    • Added affix: Killing an enemy reduces the cooldown of Steed Charge by 1 second

Demon Hunter

  • Buriza-Do Kyanon
    • Added affix: Hits against Frozen enemies are always Critical Hits
  • Doomslinger
    • Added affix: Killing an elite pack increases movement speed by 30% for 7 seconds
  • Windforce
    • Added affix + Maximum Discipline (Levels 1-70)
    • Added “Resource Cost Reduction” (Level 70)

Monk

  • Bartuc’s Cut-Throat
    • Added affix: Consecutive hits to enemies increases damage by 10% up to 100%
  • Shadow Killer
    • Added affix: Reduce the damage of enemies hit by 25% for 5 seconds

Necromancer

  • Soul Harvest
    • Reduced value of Maximum Essence (45-50 to 9-12)
    • Affix removed: Critical Hit Damage

Witch Doctor

  • Arioc’s Needle
    • Removed affix:+100% damage to all Witch Doctor skills
    • Added affix: +200% damage to all Decay skills
  • Ghostflame
    • Removed affix:+100% damage to all Witch Doctor skills
    • Added affix: +200% damage to all Secondary skills
    • Adjusted damage range to be more consistent with other 1-Hand Ethereals
  • The Gidbinn
    • Removed affix:+100% damage to all Witch Doctor skills
    • Added affix: +200% damage to all Voodoo skills

Wizard

  • The Oculus
    • Added affix: Reduce the damage of enemies hit by 25% for 5 seconds
  • Wizardspike
    • Added affix: Consecutive hits to enemies increases damage by 10% up to 100%

Items

General

    • Mystic Ally Updates
      • Earth Ally Active Ability now works with Enforcer gem
      • Mystic Ally leashing radius has been reduced
      • Adjusted Attack Speed interaction with Mystic Ally

Developer’s Note: We’ve adjusted the Mystic Ally leash to be shorter, which should help make the Mystic Allies more effective. We also addressed issues where some Mystic Allies did not benefit from Attack Speed and Enforcer Gem.

Item Changes

  • Inna’s Mantra 6-Piece Set: Gain the passive abilities of the five runed Mystic Allies at all times. Attacking enemies creates your chosen Mystic Ally that lasts 15 seconds, up to 10 Mystic Allies. The damage of your Mystic Allies is increased by 950% 3000% for each Mystic Ally you have out.
  • The Crudest Boots: Mystic Ally summons two Mystic Allies that fight by your side. They deal 300% to 400% 150% to 200% increased damage and are able to attack with their active forms longer.
  • Bindings of the Lesser Gods: Enemies hit by your Cyclone Strike take 300% to 400% 150% to 200% increased damage from your Mystic Ally for 5 seconds. Split Fire Allies gain 5 times this bonus.
  • Rabid Strike Update: Adjusted Rabid Strike interaction with The Crudest Boots and Bindings of the Lesser Gods Mystic Ally buffs

Developer’s Note: We have enjoyed watching players discover the buffed LoD WoL build during PTR, but it was too strong due to an unintended interaction with Rabid Strike. We’ve moved some of the power from The Crudest Boots and Bindings of the Lesser Gods items to the Inna’s Mantra 6-piece bonus. Rabid Strike no longer benefits from the Split Fire Allies bonus on Bindings of the Lesser Gods. We hope these changes will allow both LoD and Inna’s builds to be viable in a variety of Solo and Group scenarios.

Developer’s Note: Inna’s Mantra played similarly to other Monk sets and didn’t have a strong identity. We want to see the Mystic Ally play a more important role, rather than simply providing a passive power boost.

Developer’s Note: Aegis of Valor and Masquerade of the Burning Carnival have been overperforming for several seasons. We’re adjusting these sets in the interest of competitive variety.

Bug Fixes

General Fixes

  • Removed “Carlos’ Sword of Testing” from Kanai’s Cube powers list.

Developer’s Note: Carlos says hi.

Fixed several legendary powers that were rolling incorrect versions on Ethereals

  • Iron Rose
  • Nayr’s Black Death
  • Lost Time
  • Scythe of the Cycle
  • Leger’s Disdain
  • Bloodtide Blade
  • Standoff
  • Faithful Memory

Fixed typos in some Ethereals

  • Astreon’s Iron Ward
  • Gimmershred

Misc Ethereal fixes

  • Fixed a bug where Ethereals did not benefit from Barbarian Weapons Master, Necromancer Dark Reaping, and Demon Hunter Archery passives.
  • Fixed a bug that allowed Kadala to give Ethereals
  • Removed “Heavenly Strength” from passives that can roll on Crusader Ethereals
  • Updated the glow behind Ethereal name on tooltips

Inna’s Mantra Bug Fixes

  • Fixed a bug causing Inna’s Mantra to not be listed on the “Solo Monk – Inna’s Mantra” Leaderboard
  • Fixed a bug that allowed more Mystic Allies to spawn than intended


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