Diablo 3 PTR

Diablo 3 2.6.9 PTR is now Live

After a slight hiccup last week, Blizard has now kicked live the Diablo 3 Patch 2.6.9 PTR. There are three key areas they are looking for feedback on including the Demon Hunter and Necromancer sets, Necromancer skill changes, and Legendary item changes.

The patch was supposed to go live on 21 May but better late than never. The notes are as follows in case you missed then a couple of weeks ago.

Diablo 3 2.6.9 PTR  Patch Notes

Below you will find the patch notes for the upcoming update for Diablo III, Patch 2.6.9.


Seasons

  • The elements have deemed you worthy. With you as their champion, the burning hells will face the Trials of Tempests!
    • Your character will occasionally (every 2 minutes) channel an elemental power which unleashes into the environment for a limited time:
      • Meteors rain from the skies around you.
      • Breathe lightning.
      • A wall of flame engulfs everything.
      • Release twisters of pure energy.
      • Crush your foes under the weight of rolling snowballs.
  • Two unique new rewards, a portrait frame and a pet, will be granted to players who complete the Season 21 Journey.

Items

Demon Hunter

  • New Demon Hunter Set: Gears of Dreadlands
    • 2-Piece Bonus
      • Gain a Momentum stack when attacking with a Primary skill. Each Momentum stack lasts 2 seconds at a maximum duration of 10 seconds. Your Primary skills deal 10% more damage per stack of Momentum.
    • 4-Piece Bonus
      • Casting Strafe against enemies will automatically shoot your last used primary skill, and also give 60% damage reduction while strafing and for 5 seconds after. While casting Strafe, you move faster per stack of Momentum.
    • 6-Piece Bonus
      • Your primary skills deal 10000% more damage
  • Leonine Bow of Hashir
    • Bolas have a 30% 100% chance on explosion to pull in all enemies within 24 yards, and also deal 100-150% increased damage.
  • Emimei’s Duffel
    • Bolas now explode instantly and deal 150-175% increased damage.
  • The Ninth Cirri Satchel
    • Hungering Arrow has 20-25% is guaranteed to pierce and also deals 450-600% increased damage.
  • Odyssey’s End
    • Enemies snared by your Entangling Shots take 20-25% 100-150% increased damage from all sources.
  • Hunter’s Wrath
    • Your primary skills attack 30% faster and deal 45-60% 150-200% increased damage.
  • Holy Point Shot
    • Impale throws 2 additional knives and deals 75-100% increased damage.

Necromancer

  • New Necromancer Set: Masquerade of Burning Carnival
    • 2-Piece Bonus
      • Your Simulacrums no longer take damage, gains all runes, and its cooldown is refreshed when you die.
    • 4-Piece Bonus
      • While you have a Simulacrum, damage is reduced by 50%. Damage you take is split with your Simulacrums as well.
    • 6-Piece Bonus
      • Your Bone Spear deals 10,000% increased damage. Simulacrums gain triple this bonus.
  • Grasps of Essence
    • When an exploded corpse damages at least one enemy, Your Corpse Explosion deals 75-100% 150-200% increased damage for 6 seconds, stacking up to 5 times.
  • Haunted Visions
    • Simulacrum now drains 5% 1% of your maximum life every second and lasts twice as long foreverThey can now duplicate Grim Scythe instead of Skeletal Mage.
  • Razeth’s Volition
    • Skeletal Mage gains the effect of the Gift of Death and Singularity runes. You gain 35-50% damage reduction if your Essence is not full.
  • Jesseth Arms
    • 2-Piece Set Bonus: While your skeletons are commanded to attack a target, you deal 400% increased damage.
  • Grace of Inarius
    • 4-Piece Set Bonus: Bone Armor grants an additional 2% 3% damage reduction per enemy hit.
  • Pestilence Master’s Shroud
    • 6-Piece Set Bonus: Each corpse you consume grants you an Empowered Bone Spear charge that increases the damage of your next Bone Spear by 3300%. In addition, Corpse Lance and Corpse Explosion damage is increased by 1650% 3300%.

Crusader

  • Shield of Fury
    • This effect may stack up to 20 10 times.

General

  • Stone of Jordan
    • Added power: All elemental damage bonuses to skills are now equal to your highest elemental bonus to skills.
  • Reaper’s Wraps
    • Added a 2-second internal cooldown to the Health globe effect.
  • Mantle of Channeling
    • Now works with the Necromancer’s Siphon Blood.
  • Convention of Elements
    • Added “non-static” to the wording of the legendary power’s description. The functionality is unchanged

Skill Changes

  • Necromancer
    • Final Service
      • No longer consumes pets.
    • Bone Prison
      • Simulacrums now benefit from this passive skill.
    • Serration
      • Simulacrums now benefit from this passive skill.
    • Corpse Explosion
      • Damage increased from 350% to 1050%.
  • Witch Doctor
    • Spirit Barrage
      • The Spectres from the Phantasm rune no longer benefit from pet bonuses.

Bug Fixes

  • General
    • Fixed a rare issue where players could enter a locked party and become unable to enter games or change game settings
  • Necromancer
    • Fixed an issue where Skeletal Mages were not attacking certain creatures

 

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