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Unique Paladin Items

Unique Paladin Items

Unique Paladin Items Notes

Shields work to block all physical and many types of elemental attacks, completely negating those attacks when successfully blocked. Shields are also an excellent source of resistance, when socketed with gems or various runes.

Unique Paladin Items are much like other items. They have a variety of stats and types, can be found magical, Rare, Unique, and sometimes in Sets.

The difference is that these items can only be used by one character class, and they can have random bonuses to individual skills, much like the ones you see on wands/staves/scepters in Diablo 2.

This is in contrast with magic items possessing class-specific Skill Level and Paladin Skill Tree prefixes, which may be used by classes other than the Paladin without benefiting from the skill modifiers, and Scepters, which can possess inherent bonuses of +1-3 skill points to up to three Paladin skills from any of his skill trees.

Paladins get special shields for their class-specific items in the Expansion. These shields can have inherent bonuses to individual Paladin skills, just like scepters, and can also have +to skill trees or all Pal skills. In addition, paladin shields often have +to all resistances as an inherent property. This bonus can range from 5-45% resist all, and you can get resistance affixes and even socket diamonds on top of that.

  • The odds of gambling Unique Paladin Items is 1 in 2000.
  • Item Level: Chests and monsters must be at least this level to drop the item. Ilvl is used in gambling, sales and other calculations as well.
  • Clvl Req: A character must be this level to equip the item. No uniques in Diablo II had character level requirements before v1.07.
  • Listed Blocking: All shields vary in blocking percent by character. The Paladin’s is always 5% higher than an Amazon/Assassin/Barbarian, and 10% higher than a Druid/Sorceress/Necromancer.
  • Weight: All shields are light, medium, or heavy. Light shields have no negative effects, medium have a -5% speed and -5% stamina regen rate, and heavy have -10% speed and -10% stamina regen.
  • Speed: A penalty governed by weight; 0 is no penalty, 5 is slightly slower running and stamina regen (but rounds to 0 anyway) and 10 is a bigger running speed and stamina regen penalty. % Faster Block Rate can lower this number to below zero.
  • Smite Damage: Only Paladins have the Smite skill, so only they see this damage. It’s only of importance to other characters when considering a trade.

Blocking Basics

Blocking % in Classic: Characters block at the % listed on the shield (when equipped) + any other bonuses. Total blocking is capped at 75%. A character can get more than this with a good shield + Twitchthroe, or a Paladin can use his Holy Shield skill, but no matter how high the display is, 75% is all that can be blocked. This is while standing still, running, walking, fighting, casting spells, etc.

Blocking % in the Expansion: The way blocking works is changed in the expansion. The new formula for blocking is:

Total Blocking % = [Blocking x (Dexterity – 15)] / (Character Level x 2)

This formula basically means that if you have less than half of your stat points into Dexterity, you will have a lower block rating than your shield displays, but if more than half of your stat points are in Dex, then you will have a higher blocking %. Blocking is capped at 5% minimum and 75% maximum and displays if you hover on your Defense in the Character window. Sorcs and Necros who do not devote considerable resources to raising their dexterity will find their blocking at a very low level above Clvl 50, so should pick shields based on their magical bonuses, not for the blocking percent.

  • Blocking is reduced to 33% of this value when running, but uses regular values when walking, standing still, or melee attacking.

Exceptional

ImageNamePropertiesSpecial PropertiesShield Stats
Diablo 2 Aerin Shield

Herald of Zakarum *

Gilded Shield

362-507 Defense
50 Durability
89 Str Required
Item Level: 50
Clvl Req: 42
+2 To Paladin Skills
+2 To Combat Skills (Paladin Only)
+150-200% Enhanced Defense
30% Faster Block Rate
+30% Increased Chance of Blocking
+20 to Strength
+20 to Vitality
+20% Bonus to Attack Rating
All Resistances +50
Blocking: 82%
Weight: Light
Speed: -30
20-28 Smite Damage

Notes

* The Herald of Zakarum is a very useful item, one of the best shields in the game for a Paladin, easily good enough to use in Hell/Act 5. Only a Stormshield is better, depending on your other equipment, and how much you need the reduced damage that it has, and the Herald doesn’t. Though only an exceptional item, it’s pretty hard to find, as Gilded Shields are in a very crowded Treasure Class Armor 51, and class specific items drop at 1/3 the rate of normal items.

Elite

ImageNamePropertiesSpecial PropertiesShield Stats
Diablo 2 Rondache Shield

Alma Negra

Sacred Rondache

138-164 Defense
389.2-511.5 Total Defense
68 Durability
109 Str Required
Item Level: 85
Clvl Req: 77
+180-210% Enhanced Defense
30% Faster Block Rate
+1-2 to Paladin Skills
20% Increased Chance of Blocking
Magical Damage Reduced by 5-9
40-75% Bonus to Attack Rating
+40-75% Enhanced Damage
Blocking: 78%
Weight: Light
Speed: -30
35-58 Smite Damage
Diablo 2 Aerin Shield

Dragonscale

Zakarum Shield

169-194 Defense
459-487.5 Total Defense
65 Durability
142 Str Required
Item Level: 84
Clvl Req: 80
+170-200% Enhanced Defense
Fire Absorb 10-20%
+5% to Maximum Fire Resist
+15-25 to Strength
+10 to Hydra
+15% to Fire Skill Damage
Adds 211-371 Fire Damage
Blocking: 52%
Weight: Light
Speed: 0
46-46 Smite Damage

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