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Druid Shape Shifting Skills

Diablo 2 Druid - Diablo 2 Resurrected - Druid Shape Shifting SkillsDruid Shape Shifting Skills Explanation

The Druid Shape Shifting Skills allow Druids to manipulate their own flesh and form, taking on characteristics and capabilities of the beasts they have sworn to protect. Druidic warriors follow two paths: the path of the bear, and the path of the wolf. Some Shape-shifting skills are available only to a single animal form, while others are common to both wolf and bear forms.

There is only one graphic for Werewolf or Werebear form. Weapons and armor do not show up, but your equipment is as important as it is for every other character. Weapons do just what they would in human form, but are given substantial bonuses by the wolf or bear modifiers. Listen to the sound of your weapon and pay attention to when you hit your weapon switch; it’s possible to change to the wrong weapon and not realize it since there’s no visual indication of the change.

Druids in fur form can not fire or throw ranged weapons. Bows and other such items can be used, but they will deal their normal damage with melee hits. A big damage bow can be quite an effective melee weapon, though.

Druids lose the ability to cast almost all of their elemental skills while in fur form.

Werewolf

werewolfCasting Delay: 1 Second
Required Level: 1
Prerequisites: None
Details: Transforms the Druid into a Werewolf. Adds substantial attack speed, attack rating, life, and stamina.

Mana Cost: 15

Duration: 40 Seconds

Life: +25%

Stamina: +25%

Skill Level Progression

Slvl Attack Speed +X% AR +X% Slvl Attack Speed +X% AR +X% Slvl Attack Speed +X% AR +X% Slvl Attack Speed +X% AR +X%
1 20% 50% 6 48% 125% 11 59% 200% 16 66% 275%
2 28% 65% 7 51% 140% 12 61% 215% 17 66% 290%
3 35% 80% 8 53% 155% 13 62% 230% 18 67% 305%
4 40% 95% 9 56% 170% 14 63% 245% 19 68% 320%
5 45% 110% 10 57% 185% 15 64% 260% 20 68% 335%

D2R Patch 2.4 Changes – 14 April 2022

  • Werewolf now only uses the new attack speed calculation that was originally introduced in the PTR
  • Raised Werewolf attack speed cap from +75% to +150%
  • Tooltip updated to now display Casting Delay

Lycanthropy

LycanthropyRequired Level: 1
Prerequisites: Werewolf
Details: This skill adds a passive bonus that allows the Druid to remain in fur form much longer. There is also a substantial hit point boost.

Skill Level Progression

Slvl Max. Life +X% Duration (seconds) Slvl Max. Life +X% Duration (seconds) Slvl Max. Life +X% Duration (seconds) Slvl Max. Life +X% Duration (seconds)
1 20% 40 6 45% 140 11 70% 240 16 95% 340
2 25% 60 7 50% 160 12 75% 260 17 100% 360
3 30% 80 8 55% 180 13 80% 280 18 105% 380
4 35% 100 9 60% 200 14 85% 300 19 110% 400
5 40% 120 10 65% 220 15 90% 320 20 115% 420

Werebear

WerebearCasting Delay]: 1 Second
Required Level: 6
Prerequisites: None
Details: This skill enables the Druid to transform into a Werebear. It includes substantial bonuses to his defense, damage, and life.

Mana Cost: 15

Duration: 40 Seconds

Life: +50%

Skill Level Progression

Slvl Damage +X% Defense +X% Slvl Damage +X% Defense +X% Slvl Damage +X% Defense +X% Slvl Damage +X% Defense +X%
1 50% 25% 6 85% 50% 11 120% 75% 16 155% 100%
2 57% 30% 7 92% 55% 12 127% 80% 17 162% 105%
3 64% 35% 8 99% 60% 13 134% 85% 18 169% 110%
4 71% 40% 9 106% 65% 14 141% 90% 19 176% 115%
5 78% 45% 10 113% 70% 15 148% 95% 20 183% 120%

D2R Patch 2.4 Changes – 14 April 2022

  • Werebear now only uses the new attack speed calculation that was originally introduced in the PTR
  • Raised Werebear attack speed cap from +75% to +150%
  • Damage bonus per level increased from 8% to 15%
  • Base defense value increased from 25% to 40%
  • Defense bonus per level increased from 6% to 10%
  • Cannot be interrupted while performing attacks or skills
  • Tooltip updated to now display Casting Delay

Maul

MaulRequired Level: 12
Prerequisites: Werebear
Details: This skill adds a damage bonus that increases with consecutive hits of the skill. An orbiting, glowing orb grows in size to indicate the degree to which this skill is charged up.

  • Only usable when in Werebear form.
  • Attack Bonus: 3%, +3% Per Level

Mana Cost: 3

Duration: 20 Seconds

Skill Level Progression

Slvl Damage +X% AR +X% Stun Duration (seconds) Slvl Damage +X% AR +X% Stun Duration (seconds) Slvl Damage +X% AR +X% Stun Duration (seconds) Slvl Damage +X% AR +X% Stun Duration (seconds)
1 20-60% 20% 0.9 6 20-120% 70% 2.3 11 20-160% 120% 2.9 16 20-220% 170% 3.2
2 20-80% 30% 1.3 7 20-120% 80% 2.5 12 20-180% 130% 3 17 20-220% 180% 3.2
3 20-80% 40% 1.6 8 20-140% 90% 2.6 13 20-180% 140% 3 18 20-240% 190% 3.3
4 20-100% 50% 1.9 9 20-140% 100% 2.7 14 20-200% 150% 3.1 19 20-240% 200% 3.3
5 20-100% 60% 2.2 10 20-160% 110% 2.8 15 20-200% 160% 3.2 20 20-260% 210% 3.4

D2R Patch 2.4 Changes – 14 April 2022

  • Now grants +3% attack speed per charge
  • Damage bonus per level increased from 20% to 30%
  • Attack Rating bonus increased from +20% to +40% baseline, and +10% to +15% per level
  • Tooltip Stun value will now properly cap at 10 seconds, which follows the core game’s Stun duration cap

Feral Rage

Feral rageRequired Level: 12
Prerequisites: Werewolf
Details: This skill enables life steal, and adds substantial bonuses to damage, attack rating, and movement speed, while active. The skill can be powered up for three levels; an orbiting, glowing red orb grows in size to indicate the degree to which this skill is charged up. The usual technique is to charge this up, and then switch to Fury for the faster hits and greater damage that skill allows.

  • The movement and life steal bonuses
  • Druid must be in Werewolf form to use this skill.
  • Effect lasts for 20 seconds after last hit. (Charge it up with the last hit on a pack, so it will still be in effect when you reach the next one.)
  • The bonuses to damage and attack rating are only applied to Feral Rage attacks, other attacks do not benefit from these even when charged up.

Mana Cost: 3

Duration: 20 Seconds

Skill Level Progression

Slvl Dmg. +X% AR +X% Life Steal +X% Walk Run Speed +X% Slvl Dmg. +X% AR +X% Life Steal +X% Walk Run Speed +X% Slvl Dmg. +X% AR +X% Life Steal +X% Walk Run Speed +X% Slvl Dmg. +X% AR +X% Life Steal +X% Walk Run Speed +X%
1 50% 20% 4-12% 19-31% 6 75% 70% 4-32% 19-43% 11 100% 120% 4-52% 19-47% 16 125% 170% 4-72% 19-52%
2 55% 30% 4-16% 19-36% 7 80% 80% 4-36% 19-43% 12 105% 130% 4-56% 19-49% 17 130% 180% 4-76% 19-52%
3 60% 40% 4-20% 19-36% 8 85% 90% 4-40% 19-45% 13 110% 140% 4-60% 19-49% 18 135% 190% 4-80% 19-53%
4 65% 50% 4-24% 19-40% 9 90% 100% 4-44% 19-45% 14 115% 150% 4-64% 19-50% 19 140% 200% 4-84% 19-53%
5 70% 60% 4-28% 19-40% 10 95% 110% 4-48% 19-47% 15 120% 160% 4-68% 19-50% 20 145% 210% 4-88% 19-55%

Fire Claws

Fire ClawsRequired Level: 18
Prerequisites: Werewolf, Werebear, Feral Rage, Maul
Synergies: Fire Claws receives substantial damage bonuses from a number of Elemental skills.

  • Firestorm: +22% Fire Damage Per Level
  • Molten Boulder: +22% Fire Damage Per Level
  • Fissure: +22% Fire Damage Per Level
  • Volcano: +22% Fire Damage Per Level

Details:: This skill adds fire damage and attack rating.

  • Druid must be in either fur form to use this skill.

Mana Cost: 4

Skill Level Progression

Slvl Fire Damage AR +X% Slvl Fire Damage AR +X% Slvl Fire Damage AR +X% Slvl Fire Damage AR +X%
1 15-20 50% 6 55-60 125% 11 107-112 200% 16 167-172 275%
2 23-28 65% 7 63-68 140% 12 119-124 215% 17 187-194 290%
3 31-36 80% 8 71-76 155% 13 131-136 230% 18 207-216 305%
4 39-44 95% 9 83-88 170% 14 143-148 245% 19 227-238 320%
5 47-52 110% 10 95-100 185% 15 155-160 260% 20 247-260 335%

D2R Patch 2.4 Changes – 14 April 2022

  • Damage increased by 75%
  • Removed synergy from Fissure
  • Removed synergy from Volcano

Rabies

RabiesRequired Level: 18
Prerequisites: Werewolf, Feral Rage
Synergies: Poison Creeper grants +18% Poison Damage Per Level.
Details: A poison damage skill that is highly contagious. One infected monster will spread the poison to all the monsters in a group.

  • Rabies is inflicted with a bite; this skill is worth using once in a while just to see the animation.
  • Rabies is very useful for PVP, since antidote potions will not cure it.

Mana Cost: 10

Skill Level Progression

Slvl Poison Damage Duration (seconds) AR +X% Slvl Poison Damage Duration (seconds) AR +X% Slvl Poison Damage Duration (seconds) AR +X% Slvl Poison Damage Duration (seconds) AR +X%
1 18-43 4 50% 6 121-159 6 85% 11 306-356 8 120% 16 578-640 10 155%
2 34-61 4.4 57% 7 150-190 6.4 92% 12 354-406 8.4 127% 17 658-723 10.4 162%
3 52-82 4.8 64% 8 180-223 6.8 99% 13 405-460 8.8 134% 18 742-810 10.8 169%
4 73-105 5.2 71% 9 219-264 7.2 106% 14 460-517 9.2 141% 19 831-901 11.2 176%
5 96-131 5.6 78% 10 261-308 7.6 113% 15 517-577 9.6 148% 20 924-996 11.6 183%

D2R Patch 2.4 Changes – 14 April 2022

  • Attack Rating bonus increased from +7% to +10% per level
  • Poison Creeper synergy increased from 18% to 20%

Shock Wave

Shock WaveRequired Level: 24
Prerequisites: Werebear, Maul
Details: This skill splashes a sort of energy wave, dealing minor damage and major stun to anything it strikes.

  • Only usable while in Werebear form.
  • Shock Wave can stun multiple targets with a single use.
  • Like other stun skills, bosses and champions can resist it, but it will affect them if used repeatedly (chance to stun those: 10%). Act Bosses can not be stunned.
  • Stung length is not reduced in Nightmare or Hell difficulty, but may never exceed 10 seconds.

Mana Cost: 7

Skill Level Progression

Slvl Damage +X Stun Duration (seconds) Slvl Damage +X Stun Duration (seconds) Slvl Damage +X Stun Duration (seconds) Slvl Damage +X Stun Duration (seconds)
1 10-20 1.6 6 25-35 4.6 11 46-56 7.6 16 71-81 10.6
2 13-23 2.2 7 28-38 5.2 12 51-61 8.2 17 78-88 11.2
3 16-26 2.8 8 31-41 5.8 13 56-66 8.8 18 85-95 11.8
4 19-29 3.4 9 36-46 6.4 14 61-71 9.4 19 92-102 12.4
5 22-32 4 10 41-51 7 15 66-76 10 20 99-109 13

D2R Patch 2.4 Changes – 14 April 2022

  • Maul synergy increased from 5% to 10%

Hunger

HungerRequired Level: 24
Prerequisites: Werewolf, Werebear, Feral Rage, Maul, Fire Claws.
Details:: This skill steals life and mana, and also includes an attack rating bonus, but comes with a substantial damage penalty.

  • Most Druids find life and mana steal from equipment more than sufficient, and do not bother with this slow, low damage attack.

Mana Cost: 3

Damage: -75%

Slvl AR +X% Life Steal +X% Mana Steal +X% Slvl AR +X% Life Steal +X% Mana Steal +X% Slvl AR +X% Life Steal +X% Mana Steal +X% Slvl AR +X% Life Steal +X% Mana Steal +X%
1 50% 72% 72% 6 100% 132% 132% 11 150% 156% 156% 16 200% 170% 170%
2 60% 90% 90% 7 110% 138% 138% 12 160% 159% 159% 17 210% 171% 171%
3 70% 104% 104% 8 120% 143% 143% 13 170% 162% 162% 18 220% 173% 173%
4 80% 116% 116% 9 130% 149% 149% 14 180% 165% 165% 19 230% 174% 174%
5 90% 125% 125% 10 140% 152% 152% 15 190% 167% 167% 20 240% 176% 176%

Fury

FuryRequired Level: 30
Prerequisites: Werewolf, Feral Rage, Rabies.
Details:: The werewolf’s most popular skill; this one works just like the Paladin’s Zeal, allowing the Werewolf to strike up to five times in rapid succession.

  • All hits will strike a single foe. If there are multiple enemies in range, the hits will alternate between them.

Mana Cost: 4

Skill Level Progression

Slvl AR +X% Damage +X% # of Hits Slvl AR +X% Damage +X% # of Hits Slvl AR +X% Damage +X% # of Hits Slvl AR +X% Damage +X% # of Hits
1 50% 100% 2 6 85% 185% 5 11 120% 270% 5 16 155% 355% 5
2 57% 117% 3 7 92% 202% 5 12 127% 287% 5 17 162% 372% 5
3 64% 134% 4 8 99% 219% 5 13 134% 304% 5 18 169% 389% 5
4 71% 151% 5 9 106% 236% 5 14 141% 321% 5 19 176% 406% 5
5 78% 168% 5 10 113% 253% 5 15 148% 338% 5 20 183% 423% 5

D2R Patch 2.4 Changes – 14 April 2022

  • Attack Rating bonus increased from +7% to +10% per level
  • Attack Speed increased by 40% (Reduced the rollback frames value between each attack)