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Ral

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R-ral.gif

If you look at the list of all runes, you can find out the cube recipes to create a rune of one level higher than Ral. Here are the Ral attributes:

Rank: (r8)
Weapon: +5-30 Fire Damage
Armor/Helm/Shield: +35% Fire Resistance
Ilvl/Clvl Required: 19


The Right Runes

Look at the rune list for information on how to get the right runes. For weapons you'll want to find the best type of weapon possible, since that's what the bonus damage is based on. Same with Armor if you are after Defense and shields for blocking percentage. If defense isn't important, look for an item that looks good, has low requirements, and for armor and shields, is not going to slow your running speed.


To Make a Runeword

  1. Items used for Runewords must be gray text items, normal, exceptional, or Elite. Low Quality, Superior, and Ethereal can be used, but you can not use magical, Rare, Set, Crafted, or Unique items, even if they have the correct number of sockets.
  2. The item must be of the correct type.
  3. The item must have exactly the correct number of sockets -- no more.
  4. You must socket the Runes in the correct order.

Notes:

  • The Runes fill the sockets in numerical order automatically, i.e. in the order 1, 2, 3, .... For example, trying to place the third Rune of a Runeword into the third socket while sockets 1 and 2 are empty will result in the Rune filling socket 1, contrary to intentions. As mentioned elsewhere, it is possible to remove an item from a socket, but the item is destroyed in the process.
  • The Runeword Preparation Recipes tune equipment for receiving Runewords.
  • Check the Rune FAQ for further help.


Runewords with Ral

RunewordStatsCommentsActive In
v1.11+v1.10v1.09
Ancient's Pledge

RalOrtTal
Ral (8) + Ort (9) + Tal (7)
Shields {3}
Clvl Required: 21

+50% Enhanced Defense

Cold Resist +43%
Lightning Resist +48%
Fire Resist +48%
Poison Resist +48%
10% Damage Taken Goes to Mana

Recipe is given by Qual-Kehk as a reward for completing the second quest in Act Five.

Bonuses will stack on top of a Paladin's inherent shield properties.

See it here.

YesYesYes
Bramble

RalOhmSurEth
Ral (8) + Ohm (27) + Sur (29) + Eth (5)
Armor {4}
Clvl Required: 61

Level 15-21 Thorns Aura When Equipped (varies)

+50% Faster Hit Recovery
+25-50% To Poison Skill Damage (varies)
+300 Defense
Increase Maximum Mana 5%
Regenerate Mana 15%
+5% To Maximum Cold Resist
Fire Resist +30%
Poison Resist +100%
+13 Life After Each Kill
Level 13 Spirit of Barbs (33 Charges)

See it here.YesYesNo
Call to Arms

AmnRalMalIstOhm
Amn (11) + Ral (8) + Mal (23) + Ist (24) + Ohm (27)
Weapons {5}
Clvl Required: 57

+1 To All Skills

+40% Increased Attack Speed
+240-290% Enhanced Damage (varies)
Adds 5-30 Fire Damage
7% Life Stolen Per Hit
+2-6 To Battle Command (varies)
+1-6 To Battle Orders (varies)
+1-4 To Battle Cry (varies)
Prevent Monster Heal
Replenish Life +12
30% Better Chance of Getting Magic Items

See it here.YesYesNo
Enlightenment

PulRalSol
Pul (21) + Ral (8) + Sol (12)
Armor {3}
Clvl Required: 45

5% Chance To Cast Level 15 Blaze When Struck

5% Chance To Cast level 15 Fire Ball On Striking
+2 To Sorceress Skill Levels
+1 To Warmth
+30% Enhanced Defense
Fire Resist +30%
Damage Reduced By 7

SorceressYesNoNo
Grief

EthTirLoMalRal
Eth (5) + Tir (3) + Lo (28) + Mal (23) + Ral (8)
Swords & Axes {5}
Clvl Required: 59

35% Chance To Cast Level 15 Venom On Striking

+30-40% Increased Attack Speed (varies)
Damage +340-400 (varies)
Ignore Target's Defense
-25% Target Defense
+(1.875*Clvl)% Damage To Demons (Based on Character Level)
Adds 5-30 Fire Damage
-20-25% To Enemy Poison Resistance (varies)
20% Deadly Strike
Prevent Monster Heal
+2 To Mana After Each Kill
+10-15 Life After Each Kill (varies)

Ladder OnlyYesYesNo
Holy Thunder

EthRalOrtTal
Eth (5) + Ral (8) + Ort (9) + Tal (7)
Scepters {4}
Clvl Required: 23

+60% Enhanced Damage

+10 to Maximum Damage
-25% Target Defense
Adds 5-30 Fire Damage
Adds 21-110 Lightning Damage
+75 Poison Damage over 5 secs
+3 to Holy Shock (Paladin Only)
+5% to Maximum Lightning Resist
Lightning Resist +60%
Level 7 Chain Lightning (60 charges)

See it here.YesYesYes
Insight

RalTirTalSol
Ral (8) + Tir (3) + Tal (7) + Sol (12)
Polearms & Staves {4}
Clvl Required: 27

Level 12-17 Meditation Aura When Equipped (varies)

+35% Faster Cast Rate
+200-260% Enhanced Damage (varies)
+9 To Minimum Damage
180-250% Bonus to Attack Rating (varies)
Adds 5-30 Fire Damage
+75 Poison Damage Over 5 Seconds
+1-6 To Critical Strike (varies)
+5 To All Attributes
+2 To Mana After Each Kill
23% Better Chance of Getting Magic Items

Ladder OnlyYesYesNo
King's Grace

AmnRalThul
Amn (11) + Ral (8) + Thul (10)
Swords & Scepters {3}
Clvl Required: 25

+100% Enhanced Damage

+150 to Attack Rating
+100% Damage to Demons
+100 to Attack Rating against Demons
+50% Damage to Undead
+100 to Attack Rating against Undead
Adds 5-30 Fire Damage
Adds 3-14 Cold damage
7% Life stolen per hit

See it here.YesYesYes
Leaf

TirRal
Tir (3) + Ral (8)
Staves {2}
Clvl Required: 19

+3 to Fire Skills

Adds 5-30 Fire Damage
+3 to Inferno (Sorceress Only)
+3 to Warmth (Sorceress Only)
+3 to Fire Bolt (Sorceress Only)
+(2*Clvl) Defence (Based on Character Level)
Cold Resist +33%
+2 to Mana after each Kill

See it here.YesYesYes
Principle

RalGulEld
Ral (8) + Gul (25) + Eld (2)
Armor {3}
Clvl Required: 55

100% Chance To Cast Level 5 Holy Bolt On Striking

+2 To Paladin Skill Levels
+50% Damage to Undead
+100-150 to Life (varies)
15% Slower Stamina Drain
+5% To Maximum Poison Resist
Fire Resist +30%

PaladinYesNoNo


Crafted Items with Ral

IngredientsCrafted ItemComments
Blood Headgear
Magical Helm
or Casque (Excep)
or Armet (Elite)
+ Jewel (any)
+ Ral Rune (#8)
+ Perfect Ruby
Blood Helm
Preset Mods:
1-4% Life Leech
+10-20 Hit Points
5-10% chance of Deadly Strike
Caster Jewelry
Magical Amulet
+ Jewel (any)
+ Ral Rune (#8)
+ Perfect Amethyst
Caster Amulet #1
Preset Mods:
4-10% Regenerate Mana
+10-20 Mana
Faster Cast 5-10%

Potentially the best possible amulet for a sorceress or necro can be made with this recipe. This item was toned way down in v1.09, with the potential bonuses for all 3 preset stats dropping quite a bit. An example can be seen here.

Hitpower Boots
Magical Chain Boots
or Mesh Boots (excep)
or Boneweave (Elite)
+ Jewel (any)
+ Ral Rune (#8)
+ Perfect Sapphire
Hitpower Boots
Preset Mods:
5% chance of casting Slvl 4 Frost Nova when hit
Attacker takes 3-7 damage
+25-60 Defense vs. Melee
Safety Gloves
Magical Gauntlets
or War Gauntlets (Excep)
or Ogre Gauntlets (Elite)
+ Jewel (any)
+ Ral Rune (#8)
+ Perfect Emerald
Safety Gloves
Preset Mods:
Reduces Damage 1-4
Reduces Magical Damage 1-2
+5-10% Resist Cold
+10-33% Defense


Cube Recipes with Ral

Runeword Preparation Recipes

  1 Ral Rune + 1 Amn Rune + 1 Perfect Amethyst + Normal Weapon = Socketed Weapon of same type

  • This recipe adds 1-6 sockets to the weapon, making it potentially useful for a runeword.
  • The game rolls for up to 6 sockets with this recipe. If a weapon can not have 6 sockets, then the number is capped to the maximum for that particular item after the roll. A weapon with 3 sockets maximum would have 1/6 chance for 1, 1/6 chance for 2, and 4/6 chance for 3.

  1 Ral Rune + 1 Thul Rune + 1 Perfect Sapphire + Normal Helm --> Socketed Helm of same type

  • This recipe adds 1-3 sockets to the helm, making it potentially useful for a Runeword.
  • The game always rolls for up to 6 sockets with this recipe. The amount of sockets is then capped to the maximum amount that particular item can have. A helm type that only allows 2 sockets would have a 1/6 chance of 1, and a 5/6 chance of 2.

Item Upgrades

  1 Ral Rune + 1 Sol Rune + 1 Perfect Emerald + Normal Unique Weapon --> Exceptional Version of Weapon

  • v1.10 and later only.
  • This recipe upgrades the item type of the weapon without changing the stats, and is useful to increase the weapon's damage.
  • Ethereal items, as well as socketed items can be upgraded without changing their nature.
  • Level requirements, as well as strength and dexterity requirements, will increase corresponding to the exceptional version of the item.

  1 Ral Rune + 1 Thul Rune + 1 Perfect Amethyst + Normal (Basic) Rare Armor --> Exceptional Rare Armor

  • v1.10 and later only.
  • This recipe upgrades the item type of the armor without changing the stats, and is useful to increase the armor's defense.
  • Ethereal items, as well as socketed items can be upgraded without changing their nature.
  • Level requirements, as well as strength requirements, may increase corresponding to the exceptional version of the item.

Repairs and Recharges

 1 Ral Rune + Armor --> Fully Repaired Armor

  • v1.10 and later only.
  • This recipe will fully repair an item without visiting the NPC blacksmith. This is useful to avoid a trip to town, or to repair some armors that have astronomical repair costs, due to irregularities in how the game determines the price for repairs.
  • Does not work on ethereal items.
  • Charges on an item are not replenished.

  1 Ral Rune + 1 Flawed Gem (any kind) + Armor --> Fully Repaired and Recharged Armor

  • v1.10 and later only.
  • This recipe will fully repair and recharge an item without visiting the NPC blacksmith. This is useful to avoid a trip to town, or to repair some armor that have astronomical repair costs, due to irregularities in how the game determines the price for repairs or recharges.
  • Will not repair (but will recharge) ethereal items.
  • Works on every type of armor: boots, gloves, belts, etc.