The Diablo 2 Wiki
The Diablo 2 Wiki archive is available for anyone looking for information on Diablo 2. All information here is pre-D2R but contains a lot of useful information that is still relevant. Updated sections for new D2R features can be found on the PureDiablo Diablo 2 section

Infector of Souls

From Diablo 2 Wiki

The Infector of Souls is a Demon, and a Venom Lord.

Mon-infectorofsouls.jpg
Diablo II Monsters [e]
Types
AnimalsDemonsUndead
Info
Complete Monster Listing
ModifiersExperience
ChampionsSuperUniques
Monster Categories
AnimalsDemonsUndead
Act BossesGuest Monsters
ObjectsSuperUniques
Uber Monsters
Monster Type
Infector of Souls:
is a Monster
and a Demon
and a SuperUnique

The Infector of Souls is found in the Chaos Sanctuary in Act Four. He is released by opening the seals in the lower right corner of the level, and must be killed in order to reach Diablo and finish the Terror's End quest. This quest ends the game in Diablo II, and enables a character to advance to Act Five in the Expansion.

  • All values are listed by difficulty level: Normal / Nightmare / Hell.


Statistics

  • The TC/Rune drops listed are the highest Treasure Class/Rune Group a normal monster of that type can drop.
    • Champions and Bosses can sometimes drop from the next higher TC.
    • The max TC/Rune possible depends on which level a monster spawns in, and can vary slightly from the listed values (monsters that spawn in later levels can drop higher level items). See the item calculators to ascertain precisely what a monster from a given area can drop.
NameLevelExperienceHit PointsSpeedMax TC/Rune
Infector of Souls33 / 61 / 885005 / 69205 / 332,7651020-1220 / 8037-9570 / 25964-3091011-1636/Sol, 57/Um, 78/Cham

Offense

The Infector of Souls is always Extra Fast and Spectral Hit. He gains 1 random modifier on Nightmare and 2 on Hell.

NameMelee AttackAttack Rating# of Minions
Infector of Souls11-19 / 51-81 / 100-160427 /1900 / 56359 / 10 / 10

Special Offense

  • His Spectral Hit modifier causes one random type of elemental damage to be added to every successful melee attack.
NameSpectral Hit NormalSpectral Hit NMSpectral Hit HellInferno
Infector of SoulsFire: 13-21
Cold:
13-21 (1.6 sec)
Lightning:
13-21
Poison:
2-3 over 1.6s (1.3-2.5/sec)
Magic:
13-21
Fire: 33-51
Cold:
33-51 (1.6 sec)
Lightning:
33-51
Poison:
5-8 over 1.6s (3.2-5/sec)
Magic:
33-51
Fire: 66-100
Cold:
66-100 (1.6 sec)
Lightning:
66-100
Poison:
10-16 over 1.6s (6.5-9.8/sec)
Magic:
66-100
Dmg/sec:
72-101
99-138
135-186


Defenses

Like most SuperUniques, the Infector of Souls does not regenerate hit points.

  • Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
  • Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
  • Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
  • Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
NameDefenseBlockingRegen RateDrain EffectivenessChill Effectiveness

Infector of Souls

181 / 910 / 1898
----
100 / 85 / 66
50 / 40 / 33


Resistances

  • Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
  • Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
NamePhysicalFireColdLightningPoisonMagic

Infector of Souls

0% / 0% / 50%90% / 100% / 150%20% / 20% / 70%20% / 20% / 95%70% / 100% / 75%0% / 0% / 0%


Locations

All SuperUniques (except for Uber Diablo) are found in roughly the same location every game, on all three difficulty levels. (Except for the Uber Monsters who are only found on Hell Difficulty.)

NameLocation
Infector of SoulsAct 4: The Chaos Sanctuary. (Seal Boss, lower most seal.)