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Grand Vizier of Chaos

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Revision as of 01:21, 21 April 2011 by 82.41.176.69 (talk) (→‎Statistics: fixed calculator link)
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Mon-vizierofchaos.jpg
Diablo II Monsters [e]
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Monster Type
Grand Vizier of Chaos:
is a Monster
and an Undead
and a SuperUnique

Grand Vizier of Chaos is Undead, and a Storm Caster.

The Grand Vizier is found in the Chaos Sanctuary, and is one of Diablo's seal bosses. He and his pack appear when the uppermost seal is opened.

All values are listed by difficulty level: Normal / Nightmare / Hell.


Statistics

  • The TC/Rune drops listed are the highest Treasure Class/Rune Group a normal monster of that type can drop.
    • Champions and Bosses can sometimes drop from the next higher TC.
    • The max TC/Rune possible depends on which level a monster spawns in, and can vary slightly from the listed values (monsters that spawn in later levels can drop higher level items). See the item calculators to ascertain precisely what a monster from a given area can drop.
NameLevelExperienceHit PointsSpeedMax TC/Rune
Grand Vizier of Chaos33 / 61 / 884280 / 71865 / 345,565812-1120 / 3060-4209 / 9890-1360010
36/Sol, 57/Um, 78/Cham

Offense

The Grand Vizier is always Extra Strong and Fire Enchanted. He gains 1 random modifier on Nightmare and 2 on Hell.

  • The Grand Vizier's Fire Enchantment stacks fire damage on top of the physical damage from his melee attacks.
NameMelee AttackAttack RatingRanged AttackMinions

Grand Vizier of Chaos

Physical + Fire:
Norm:
25-58 + 13-21
Night: 59-129 + 33-51
Hell: 109-238 + 66-100

596
2493
7015
Physical + Fire + Mana Burn:
Norm:
11-17, 30-36 fire, -120% mana regen for 2.8 sec
Night: 17-23, 48-54 fire, -192% mana regen for 4 sec
Hell: 25-31, 76-82 fire, -288% mana regen for 5.6 sec

9
10
10


Defenses

Like most SuperUniques, the Grand Vizier does not regenerate hit points.

  • Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
  • Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
  • Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
  • Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
NameDefenseBlockingRegen RateDrain EffectivenessChill Effectiveness

Grand Vizier of Chaos

151 / 950 / 1981
----
0 / 0 / 0
50 / 40 / 25


Resistances

  • Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
  • Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
NamePhysicalFireColdLightningPoisonMagic

Grand Vizier of Chaos

0% / 0% / 50%135% / 150% / 75%0% / 0% / 0%60% / 75% / 100%0% / 0% / 0%0% / 0% / 0%


Locations

All SuperUniques (except for Uber Diablo are found in roughly the same location every game, on all three difficulty levels. (Except for the Uber Monsters who are only found on Hell Difficulty.)

NameLocation
Grand Vizier of ChaosAct 4: Chaos Sanctuary. (Seal boss, uppermost seal.)