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Bone Ash

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Revision as of 01:20, 21 April 2011 by 82.41.176.69 (talk) (→‎Statistics: fixed calculator link)
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Mon-boneash01.jpg
Diablo II Monsters [e]
Types
AnimalsDemonsUndead
Info
Complete Monster Listing
ModifiersExperience
ChampionsSuperUniques
Monster Categories
AnimalsDemonsUndead
Act BossesGuest Monsters
ObjectsSuperUniques
Uber Monsters
Monster Type
Bone Ash:
is a Monster
and an Undead
and a SuperUnique

Bone Ash is Undead, and a Burning Dead Mage.

Bone Ash is found in The Cathedral, always near the central altar. He's immediately recognizable by his palette shift, and his glowing pom-poms.

All values are listed by difficulty level: Normal / Nightmare / Hell.


Statistics

  • The TC/Rune drops listed are the highest Treasure Class/Rune Group a normal monster of that type can drop.
    • Champions and Bosses can sometimes drop from the next higher TC.
    • The max TC/Rune possible depends on which level a monster spawns in, and can vary slightly from the listed values (monsters that spawn in later levels can drop higher level items). See the item calculators to ascertain precisely what a monster from a given area can drop.
NameLevelExperienceHit PointsSpeedMax TC/Rune
Bone Ash17 / 45 / 75470 / 21185 / 184,400108-152 / 1200-1749 / 5154-74985
12/-, 48/Ko, 75/Ber

Offense

Bone Ash is always Extra Strong, Cold Enchanted, and Magic Resistant. He gains 1 random modifier on Nightmare and 2 on Hell.

  • Bone Ash fires cold projectiles that have poison damage stacked on top of them.
NameCold MissilesPoison Damage

Bone Ash

All chill for .6s:
7-11/ 24-37 / 56-85
26 over 8s ((3.2/sec) / 90 over 8s (11.3/sec) / 209 over 8s (26,1.sec)


Defenses

Like many other SuperUniques, Bone Ash does not regenerate hit points.

  • Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
  • Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
  • Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
  • Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
NameDefenseBlockingRegen RateDrain EffectivenessChill Effectiveness

Bone Ash

70 / 540 / 1279----
0 / 0 / 0
50 / 40 / 25


Resistances

  • Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
  • Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
NamePhysicalFireColdLightningPoisonMagic

Bone Ash

0% / 0% / 33%40% / 40% / 40%115% / 115% / 130%40% / 40% / 40%70% / 60% / 75%0% / 0% / 0%


Locations

All SuperUniques (except for Uber Diablo are found in roughly the same location every game, on all three difficulty levels. (Except for the Uber Monsters who are only found on Hell Difficulty.)

NameLocation
Bone AshAct 1: The Cathedral