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	<id>https://www.purediablo.com/d2wiki/index.php?action=history&amp;feed=atom&amp;title=Spawned_Species</id>
	<title>Spawned Species - Revision history</title>
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	<updated>2026-06-04T06:59:47Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://www.purediablo.com/d2wiki/index.php?title=Spawned_Species&amp;diff=18290&amp;oldid=prev</id>
		<title>82.41.176.69: Created page with &#039;In Levels.txt,  NumMon	 &lt;br&gt; Number of different Monster Types that will be present in this area, the maximum is 13. You can have up to 13 different monster types at a time in Ni…&#039;</title>
		<link rel="alternate" type="text/html" href="https://www.purediablo.com/d2wiki/index.php?title=Spawned_Species&amp;diff=18290&amp;oldid=prev"/>
		<updated>2010-04-21T04:03:25Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;#039;In Levels.txt,  NumMon	 &amp;lt;br&amp;gt; Number of different Monster Types that will be present in this area, the maximum is 13. You can have up to 13 different monster types at a time in Ni…&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;In Levels.txt,&lt;br /&gt;
&lt;br /&gt;
NumMon	&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Number of different Monster Types that will be present in this area, the maximum is 13. You can have up to 13 different monster types at a time in Nightmare and Hell difficulties, selected randomly from nmon1-nmon25. In Normal difficulty you can have up to 13 normal monster types selected randomly from mon1-mon25, and the same number of champion and unique types selected randomly from umon1-umon25.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
mon1-mon25	&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Normal only. Spawned species, use ID from MonStats.txt. Only the first ten columns appear in the unmodded file. In 1.10 final, beta 1.10s and v1.11+ you can add the missing mon11-mon25 columns.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
rangedspawn	&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Give preference to monsters set to ranged=1 in MonStats.txt on Nightmare and Hell difficulties when picking something to spawn. Exact way this is done is unknown though.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
nmon1-nmon25	&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Nightmare/Hell only. Spawned species, use ID from MonStats.txt. Only the first ten columns appear in the unmodded file. In 1.10 final, beta 1.10s and v1.11+ you can add the missing nmon11-nmon25 columns. Due to what appears to be a bug Champion/Unique species uses this column also in nightmare/hell.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
umon1-umon25	&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Normal only. Champion/Unique species, use ID from MonStats.txt. Only the first ten columns appear in the unmodded file. In 1.10 final, beta 1.10s and v1.11+ you can add the missing umon11-umon25 columns.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Source: http://phrozenkeep.hugelaser.com/index.php?ind=reviews&amp;amp;op=entry_view&amp;amp;iden=301&lt;/div&gt;</summary>
		<author><name>82.41.176.69</name></author>
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