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	<id>https://www.purediablo.com/d2wiki/index.php?action=history&amp;feed=atom&amp;title=Sorcerer_101</id>
	<title>Sorcerer 101 - Revision history</title>
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	<updated>2026-06-04T05:43:55Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://www.purediablo.com/d2wiki/index.php?title=Sorcerer_101&amp;diff=24184&amp;oldid=prev</id>
		<title>82.41.176.69: /* In Conclusion */</title>
		<link rel="alternate" type="text/html" href="https://www.purediablo.com/d2wiki/index.php?title=Sorcerer_101&amp;diff=24184&amp;oldid=prev"/>
		<updated>2011-10-03T04:14:39Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;In Conclusion&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:14, 3 October 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l301&quot;&gt;Line 301:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 301:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;D1 masternav|Basics&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Diablo items&lt;/del&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[category:D1 Strategy]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[category:D1 Strategy]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[category:Diablo I]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[category:Diablo I]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>82.41.176.69</name></author>
	</entry>
	<entry>
		<id>https://www.purediablo.com/d2wiki/index.php?title=Sorcerer_101&amp;diff=11041&amp;oldid=prev</id>
		<title>82.41.176.69 at 00:00, 15 February 2009</title>
		<link rel="alternate" type="text/html" href="https://www.purediablo.com/d2wiki/index.php?title=Sorcerer_101&amp;diff=11041&amp;oldid=prev"/>
		<updated>2009-02-15T00:00:23Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:00, 15 February 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This colorfully-written guide to low-mid level Sorcerer play was authored by &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Percy (BNM)&lt;/del&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This colorfully-written guide to low-mid level Sorcerer play was authored by &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Armin&lt;/ins&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Sorcerer 101==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Sorcerer 101==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>82.41.176.69</name></author>
	</entry>
	<entry>
		<id>https://www.purediablo.com/d2wiki/index.php?title=Sorcerer_101&amp;diff=11038&amp;oldid=prev</id>
		<title>82.41.176.69 at 23:42, 14 February 2009</title>
		<link rel="alternate" type="text/html" href="https://www.purediablo.com/d2wiki/index.php?title=Sorcerer_101&amp;diff=11038&amp;oldid=prev"/>
		<updated>2009-02-14T23:42:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;This colorfully-written guide to low-mid level Sorcerer play was authored by Percy (BNM). &lt;br /&gt;
&lt;br /&gt;
==Sorcerer 101==&lt;br /&gt;
&lt;br /&gt;
Greetings and good morning, students!&lt;br /&gt;
Take your seats, quit the chatter and put that newspapers away, will ya?&lt;br /&gt;
&lt;br /&gt;
I welcome you to this auditorium and the first lecture of &amp;quot;Basic&lt;br /&gt;
Dungeon Survival for the Beginning Mageling&amp;quot;. My name is&lt;br /&gt;
Perkelanamordinachrubidderdoocromwellhrumbishnog, the third, but you&lt;br /&gt;
tall folk may call me Percy. And yes, I am a Gnome. No Human , Elf,&lt;br /&gt;
Dwarf - a Gnome. So what...&lt;br /&gt;
&lt;br /&gt;
Actually, I have been all my life, so I have heard all the jokes about&lt;br /&gt;
my height and the size of my nose already... *smiles* I have also&lt;br /&gt;
heard all the stories about relationship between the size of a man&amp;#039;s&lt;br /&gt;
nose and that of _other_ vital parts, so we may as well skip that&lt;br /&gt;
part... *blinks at the female students*&lt;br /&gt;
&lt;br /&gt;
So you wanna be a mage, eh? Wanna find wealth and glory, battle the&lt;br /&gt;
evil hordes and stuff like that? Well, most folk that have come here&lt;br /&gt;
found a screaming death at the hands of some monster and not much&lt;br /&gt;
else. I hear them complaining how hard it is to start up as a&lt;br /&gt;
sorcerer, when in fact all you gotta do is follow some common sense&lt;br /&gt;
and simple advice. That&amp;#039;s what I&amp;#039;m here to provide.&lt;br /&gt;
&lt;br /&gt;
I see the look in your faces... &amp;quot;Why that Beyond Naked lunatic?&amp;quot;,&lt;br /&gt;
you&amp;#039;re asking yourself... You wanna all follow the example of some of&lt;br /&gt;
the living legends in this faculty... Become a Sorcerer of the 50th&lt;br /&gt;
cirle...&lt;br /&gt;
&lt;br /&gt;
But forget that for a while. For now you are mages of the first&lt;br /&gt;
circle. No &amp;quot;Battle Mage&amp;quot; or &amp;quot;Artillery Mage&amp;quot; discussion for you. No&lt;br /&gt;
discussion of Dreamflanges, Arch Angels&amp;#039; staves or level 19 Chain&lt;br /&gt;
Lightning... That are discussions for sorcerers beyond the 30th&lt;br /&gt;
circle! You&amp;#039;ll need some basic, dirt-crawling strategies that will&lt;br /&gt;
keep you alive in the first few dungeon levels. That&amp;#039;s what I&amp;#039;m here&lt;br /&gt;
to provide.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Getting Started==&lt;br /&gt;
&lt;br /&gt;
So let&amp;#039;s start with what you have... You left the academy with your&lt;br /&gt;
basic training, an understanding of the magical arts and a grade2&lt;br /&gt;
firebolt spell. This should be your prime method of attack from the&lt;br /&gt;
very beginning. You have your graduation gift, a staff of charged&lt;br /&gt;
bolt, with 40 charges. For now, this is your only lightning-based&lt;br /&gt;
spell. So value it. The witch Adria can recharge it for you, but that&lt;br /&gt;
will cost a lot of money (we&amp;#039;ll deal with that overcharging shops here&lt;br /&gt;
in Tristram later on...). You can recharge it yourself, but at the&lt;br /&gt;
level of skill you have at the moment, this will lower the charges it&lt;br /&gt;
can hold significantly. I advise some common sense when pondering&lt;br /&gt;
recharges. If you find a book of Charged Bolt early, you&amp;#039;ll have a&lt;br /&gt;
lightning attack of your own, and should not waste any more money on&lt;br /&gt;
recharges, but do it yourself. But until then I&amp;#039;d better pay that&lt;br /&gt;
ripoff witch, and preserve the staff for emergencies.&lt;br /&gt;
&lt;br /&gt;
[Side note: in Hellfire you start with a staff of mana - but we&amp;#039;re&lt;br /&gt;
talkin Diablo classic here :)]&lt;br /&gt;
&lt;br /&gt;
Then there&amp;#039;s your life&amp;#039;s savings... How much will that be? 100 gold&lt;br /&gt;
perhaps... What should you do with them? Many advocate to buy some&lt;br /&gt;
protective cloak and perhaps a cap at Griswold... But think about it:&lt;br /&gt;
These will only protect you marginally and only against the very&lt;br /&gt;
weakest monsters. The 100 gold will be spent for something that&lt;br /&gt;
becomes obsolete in no time. I&amp;#039;m a strong follower of the &amp;quot;offense is&lt;br /&gt;
the best defense&amp;quot; philosophy, and would rather buy two mana potion for&lt;br /&gt;
that. That will be enough mana to shoot a good number of monsters&lt;br /&gt;
BEFORE they hit you...&lt;br /&gt;
&lt;br /&gt;
Now you enter the dungeon for the first time... Be prepared. Ready the&lt;br /&gt;
spells you have in your mental &amp;quot;drawers&amp;quot;, so you can cast them fast...&lt;br /&gt;
&lt;br /&gt;
[Note: set spell hotkeys by hitting &amp;quot;S&amp;quot;, moving the mouse cursor over&lt;br /&gt;
the spell and hitting one of the F5-F8 keys to assign this key as the&lt;br /&gt;
Hotkey. I suggest you use F5 for Firebolt and F6 for charged bolt and&lt;br /&gt;
stick with that setup - F5=fire F6=lightning for the rest of your&lt;br /&gt;
life]&lt;br /&gt;
&lt;br /&gt;
Ok, you see your first enemy, what should you do? Don&amp;#039;t try the way of&lt;br /&gt;
the warrior. Don&amp;#039;t run TOWARDS the monsters, and try to hit them. Some&lt;br /&gt;
of you who believe in reincarnation may have BEEN a Warrior in a&lt;br /&gt;
previous life. Get rid of the habits. You&amp;#039;re weak, you are an&lt;br /&gt;
intellectual. Let the monsters come to you! And learn to retreat a&lt;br /&gt;
lot! That has nothing to do with cowardness, only with intelligence.&lt;br /&gt;
Getting yourself killed isn&amp;#039;t going to save the world. Fighting from a&lt;br /&gt;
better tactical position might... I have brothers and sisters, who are&lt;br /&gt;
Warriors, Bards or Barbarians, who would advise the very same thing.&lt;br /&gt;
Even a wise warrior will choose the place and time of battle, and not&lt;br /&gt;
charge blindly into the fray! Wait for your enemies, and don&amp;#039;t let too&lt;br /&gt;
many at once notice you. Advance SLOWLY!!!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Learn Your Enemies==&lt;br /&gt;
&lt;br /&gt;
In the beginning, money is scarce. You may have to preserve your mana&lt;br /&gt;
(something you should never do later) and kill some monsters by&lt;br /&gt;
bashing them with that wooden stick. Learn which ones you can hit with&lt;br /&gt;
the stick. Your basic zombie is slow and stupid, even a weak and&lt;br /&gt;
clumsy mage can hit it. So if it&amp;#039;s one - use the staff. If three are&lt;br /&gt;
coming your way - shoot two. The fallen ones are weak and cowardly,&lt;br /&gt;
they will run away every time one falls. You can handle a single one&lt;br /&gt;
with the staff. If more are coming, shoot one with a firebolt, or cast&lt;br /&gt;
some Charged bolts from your staff to thin them out. Be careful about&lt;br /&gt;
skeletons. They are not THAT easy to hit (remember: a warrior hits 20%&lt;br /&gt;
better than you do, just for BEING a warrior, he hits harder and has&lt;br /&gt;
critical hits, and he swings most weapons faster - so don&amp;#039;t waste time&lt;br /&gt;
to imitate him) and they can hurt if they hit. The good thing is, your&lt;br /&gt;
staff, other than a sword, does full damage against them (a club will&lt;br /&gt;
even do 50% extra). If more than one skeleton comes at you, again, use&lt;br /&gt;
firebolts and charged bolts from your staff. NEVER try to beat it out&lt;br /&gt;
with the scavengers. These animals are quick, tough, and really HURT.&lt;br /&gt;
But a single firebolt will in most cases kill them. Same goes for any&lt;br /&gt;
flying critters. Shoot first, ask questions later...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==A note on spellcasting==&lt;br /&gt;
&lt;br /&gt;
Try to shoot at straight lines. Along the&lt;br /&gt;
dungeon walls or at a 45 degree angle. You&amp;#039;ll hit better. And try to&lt;br /&gt;
shoot at closer distance first, until your magic skill improves. 2-3&lt;br /&gt;
squares are a good distance. Use doorways and other choke points to&lt;br /&gt;
channel the enemies (remember: THEY come to YOU, not vice versa!),&lt;br /&gt;
much like a warrior would. You&amp;#039;ll hit better that way. Don&amp;#039;t be too&lt;br /&gt;
shy about the charged bolts, cast two or three or even more of them to&lt;br /&gt;
flood small rooms filled with monsters. Then switch to Firebolt or the&lt;br /&gt;
staff to finish off the rest. And try to learn, as you advance and the&lt;br /&gt;
critters become tougher, just how many shots they need to die. Don&amp;#039;t&lt;br /&gt;
fire a firebolt, wait, shoot another, wait some more and see if it&lt;br /&gt;
might drop... Once you know &amp;quot;Flesh clan goat, usually 3 shots&amp;quot;, fire 3&lt;br /&gt;
Bolts in quick succession at every one. It saves precious time and&lt;br /&gt;
won&amp;#039;t let them advance. Sometimes you will waste a shot &amp;#039;cause the&lt;br /&gt;
second killed it already, but rather waste one bolt, than get hit. Oh,&lt;br /&gt;
and: learn the critters strengths and weaknesses! Learn what kind of&lt;br /&gt;
attack they resist or later what they are immune against. Saves&lt;br /&gt;
precious time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Spells to look for==&lt;br /&gt;
&lt;br /&gt;
In the beginning the most important spells are Firebolt, charged bolt,&lt;br /&gt;
Holy Bolt (For the undead it is VERY effective) and healing. Healing&lt;br /&gt;
yourself with spell is cheaper than red pots, but in emergencies you&lt;br /&gt;
should drink potions from your belt and rather keep shooting the&lt;br /&gt;
beasts that hurt you while doing so.&lt;br /&gt;
&lt;br /&gt;
[I never hotkey healing with a mage - unless very early I HAVE no&lt;br /&gt;
other spells to choose. I heal myself in a quite moment by using the&lt;br /&gt;
spellbook and drink potions in a tight spot.]&lt;br /&gt;
&lt;br /&gt;
Once you find your first Book of Mana Shield, all the healing becomes&lt;br /&gt;
obsolete anyway. And that is the single most important spell to look&lt;br /&gt;
for when you advance. Don&amp;#039;t enter the caves without it :) Firewall is&lt;br /&gt;
a very cost-effective low-level spell that can clear entire rooms in&lt;br /&gt;
the church and catacombs. The good thing is, it burns while you do&lt;br /&gt;
something else, like firebolting everything that comes through. Learn&lt;br /&gt;
to use it well! Learn to cast it quick to cover your retreat and to&lt;br /&gt;
cast it in straight lines behind doors. Lightning will replace Charged&lt;br /&gt;
bolt later. Learn to use it to its best effect, by retreating around&lt;br /&gt;
corners, to line up your pursuers. The more you hit in a row, the&lt;br /&gt;
better...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Attribute Distribution==&lt;br /&gt;
&lt;br /&gt;
Now, as you advance in skill, what should you train? Well, my somewhat&lt;br /&gt;
biased opinion: Don&amp;#039;t bother with anything that helps you hit critters&lt;br /&gt;
over the head. Focus on magic. I see a lot fledgeling mages making&lt;br /&gt;
push-ups, lifting weights and practising their hand-eye coordination.&lt;br /&gt;
I say: forget it! You need no dexterity to hit with your spells. You&lt;br /&gt;
need to train your magic skill. Even with some strength, you&amp;#039;ll NEVER&lt;br /&gt;
match the Warrior&amp;#039;s fighting skill. Concentrate on your strengths and&lt;br /&gt;
don&amp;#039;t whine about your weaknesses. You should avoid being hit&lt;br /&gt;
alltogether, so don&amp;#039;t bother boosting your vitality. Once you have&lt;br /&gt;
Mana Shield, you can take more than even the sturdiest Warrior! The&lt;br /&gt;
only reason one might want to build strength, is to be able to use a&lt;br /&gt;
set of Mail Of Sorcery or a Staff of Wizardy :) Once you are a mage of&lt;br /&gt;
the 26th circle, you are entitled to buy Elixiers at the witch. You&lt;br /&gt;
can take care of Strength and Dex then.&lt;br /&gt;
&lt;br /&gt;
[Or in short: put all lvl-up points into magic :)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
&lt;br /&gt;
That brings us to the items to look for. My first advice: Never BUY&lt;br /&gt;
armor in the beginning. Never BUY weapons. Use your scarce money for&lt;br /&gt;
Books and blue pots. Spells are your offense and defense. Focus on&lt;br /&gt;
them. Of course, make use of everything you may come upon and that may&lt;br /&gt;
look useful (No, I won&amp;#039;t lecture about my personal preference for&lt;br /&gt;
cursed gear), but don&amp;#039;t spend money you don&amp;#039;t have for things that are&lt;br /&gt;
less important than your spell grades. Sell everything you don&amp;#039;t&lt;br /&gt;
really need to buy books and Blues. Later, if money is available, look&lt;br /&gt;
for things that add to your magic skill, mana or spell levels above&lt;br /&gt;
all. Buy every book of Firebolt, Charged bolt, Holy bolt, Fire Wall,&lt;br /&gt;
etc. You can find. The spells become cheaper and more effective as you&lt;br /&gt;
advance. You should not BUY the following, once you know the spells:&lt;br /&gt;
Town portal, Mana Shield, Healing. That would be a waste of money.&lt;br /&gt;
&lt;br /&gt;
One sidenote though: (Thanks to Prof. Da O&amp;#039;Toth for reminding)&lt;br /&gt;
Enchanted shrines are the mage&amp;#039;s favourite, as they raise ALL your&lt;br /&gt;
spell levels by one, and decrease only ONE by a level. Early in the&lt;br /&gt;
game you may want to make sure that you got all VITAL spells at least&lt;br /&gt;
at lvl 2 before touching one, so it won&amp;#039;t lower that spell to lvl0 and&lt;br /&gt;
make it unusable And: should you find one of those beauties extremely&lt;br /&gt;
early in your travels, don&amp;#039;t touch it, note the position and return&lt;br /&gt;
later, when you know more spells. That way you&amp;#039;ll profit more from it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Some more survival tips==&lt;br /&gt;
&lt;br /&gt;
Organize your belt. The second you need to think about which belt&lt;br /&gt;
pouch to grab for is the second you&amp;#039;ll die. In the beginning, have&lt;br /&gt;
some healing potions ready for emergencies. Use small pots in the&lt;br /&gt;
beginning, full pots, though they are overprized later when money is&lt;br /&gt;
less tight. It&amp;#039;s some safety that pays off. Once you have Mana shield,&lt;br /&gt;
you won&amp;#039;t need Pepin&amp;#039;s pots any more. A good belt setup then is: only&lt;br /&gt;
big blues, but on the two closest position. Use a Big yellow (yeah,&lt;br /&gt;
the hilariously overpriced) one in the first, a Scroll of mana shield&lt;br /&gt;
in the second pouch. In an emergency, two quick grabs will get you&lt;br /&gt;
full up and running again.&lt;br /&gt;
&lt;br /&gt;
[Belt position 1 (Full rejuv) and 2 (scroll of MS) - hit a quick 1-2&lt;br /&gt;
while walking away from the enemy - the &amp;quot;Oh my god I&amp;#039;m gonna die!&amp;quot;&lt;br /&gt;
keys)&lt;br /&gt;
&lt;br /&gt;
Practice your mental discipline. Know which spell is in which area of&lt;br /&gt;
your mind. Cast them at a second&amp;#039;s notice without thinking.&lt;br /&gt;
&lt;br /&gt;
[Translation: learn your Hotkeys!!]&lt;br /&gt;
&lt;br /&gt;
And the most important: (Thx again, Prof. O&amp;#039;Toth :)&lt;br /&gt;
NEVER TOUCH ANY SHRINE YOU DON&amp;#039;T KNOW THE EFFECT OF!!! (Especially&lt;br /&gt;
Goat shrines or cauldrons, whose effects are random) There are 3&lt;br /&gt;
shrines that can cripple the aspiring sorceror for LIFE! The&lt;br /&gt;
FASCINATING, ORNATE, and SACRED shrines raise one rather insignificant&lt;br /&gt;
spell by two grades, but lower your maximum mana pool by 10%&lt;br /&gt;
PERMANENTLY! I have seen valued colleagues commit SUICIDE when they&lt;br /&gt;
found out, they were more than 100 mana short of what they could have&lt;br /&gt;
been! Get a [[D1 Shrines|list of the shrines]] effects and NEVER touch one when in&lt;br /&gt;
doubt! (Prof. Jarulf&amp;#039;s book mentioned below contains one, of course)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Early Monster Bosses==&lt;br /&gt;
&lt;br /&gt;
A side note on the two toughest enemies in lower levels:&lt;br /&gt;
Catch &amp;quot;[[Butcher|The Butcher]]&amp;quot; behind a grate or in the stairs down to lvl3. Use&lt;br /&gt;
firebolt and/or a scroll of Firewall you may have found by then to&lt;br /&gt;
barbeque him. Use holy bolts on &amp;quot;[[Leoric|King Leoric]]&amp;quot;. Don&amp;#039;t try to hit any of&lt;br /&gt;
these two with sticks... Two long and excellent papers on the subjects&lt;br /&gt;
by Prof. Dr. Pete are in circulation on the black boards here, and&lt;br /&gt;
will keep being reposted at request by the faculty&amp;#039;s automatic&lt;br /&gt;
response golem Landru, so I won&amp;#039;t go into more detail here.&lt;br /&gt;
&lt;br /&gt;
Well, and as you advance, you may want some more in-depth reference.&lt;br /&gt;
For that I recommend the excellent book &amp;quot;[[Jarulf&amp;#039;s Guide|A guide to Diablo and&lt;br /&gt;
Hellfire]]&amp;quot;, by Prof. Dr. Jarulf (emeritus, *sniff*)&lt;br /&gt;
&lt;br /&gt;
It may be confusing for the beginner, but as you learn and advance, it&lt;br /&gt;
will provide all the reference you need.&lt;br /&gt;
&lt;br /&gt;
So, I hope this will help to keep some of you alive and kicking for&lt;br /&gt;
the hard times ahead. Feel free to contact one of my other selves via&lt;br /&gt;
the astral address given above.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==In Conclusion==&lt;br /&gt;
&lt;br /&gt;
Let me close this lecture with a going-away quote. You may ask&lt;br /&gt;
yourself, why _I_ carry all this cursed equipment on me. Well: you see&lt;br /&gt;
this *caresses the handle* useless Axe of the Pit was the only weapon&lt;br /&gt;
I used when defeating the Dark Lord at the highest level of&lt;br /&gt;
difficulty...&lt;br /&gt;
&lt;br /&gt;
On another world, in another reality, in a land named Japan, there&lt;br /&gt;
was, a few hundred years ago, a legendary Sword Master named Musashi&lt;br /&gt;
Miamoto. He was famous for going to battle not with the fine Katana he&lt;br /&gt;
was entitled to, but with a Bokken - a wooden training version of the&lt;br /&gt;
Samurai&amp;#039;s sword. Asked about this strange behavior he used to reply:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;In the hands of a true master, this is just as deadly as the real&lt;br /&gt;
thing&amp;quot;&lt;br /&gt;
&lt;br /&gt;
He was reported to have slain more than 300 enemies...&lt;br /&gt;
&lt;br /&gt;
Or in other words: Don&amp;#039;t be materialistic as a mage. Don&amp;#039;t look for&lt;br /&gt;
the best equipment, practice your spells and your skills. It helps&lt;br /&gt;
more, in the long run :)&lt;br /&gt;
&lt;br /&gt;
This closes the lecture for today. Please leave the auditorium in an&lt;br /&gt;
orderly way, register when going out, and enter the dungeon in a&lt;br /&gt;
civilized manner.&lt;br /&gt;
&lt;br /&gt;
For those of you who like to enter the dungeon in groups, eventually&lt;br /&gt;
even with those testosterone-filled warriors or trigger-happy rogues,&lt;br /&gt;
there will be another lecture to be anounced...&lt;br /&gt;
&lt;br /&gt;
Have a nice day&lt;br /&gt;
&lt;br /&gt;
Percy(BNM)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Diablo items}}&lt;br /&gt;
&lt;br /&gt;
[[category:D1 Strategy]]&lt;br /&gt;
[[category:Diablo I]]&lt;/div&gt;</summary>
		<author><name>82.41.176.69</name></author>
	</entry>
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