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Salem’s Fire #35: Replay and Beyond

Replayability. One of the most beautiful words in all the gaming industry. Right up there with Open Public Beta and Diablo 3. The ability of some games to keep the gamer coming back again and again is an accomplishment. It also makes spending forty bucks for new game a lot easier to accept. At the … Read more

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Salem

Replayability. One of the most beautiful words in all the gaming industry. Right up there with Open Public Beta and Diablo 3. The ability of some games to keep the gamer coming back again and again is an accomplishment. It also makes spending forty bucks for new game a lot easier to accept. At the … Read more

More... Salem
 

Salem’s Fire #35: Replay and Beyond

Replayability. One of the most beautiful words in all the gaming industry. Right up there with Open Public Beta and Diablo 3. The ability of some games to keep the gamer coming back again and again is an accomplishment. It also makes spending forty bucks for new game a lot easier to accept. At the … Read more

More... Salem’s Fire #35: Replay and Beyond
 

Behind the Veil #9: For the Player

[B]For the Player’s Sake[/B] Think about the people you’ve met while playing Diablo 2 on battle.net. Some have become friends, people you hang around with to talk and go killing. Some are fanatical about killing things as quickly and brutally as possible. Some thoroughly enjoy exploring every single nook and cranny of the game. And … Read more

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Behind the Veil #9: For the Player’s Sake

[B]For the Player’s Sake[/B] Think about the people you’ve met while playing Diablo 2 on battle.net. Some have become friends, people you hang around with to talk and go killing. Some are fanatical about killing things as quickly and brutally as possible. Some thoroughly enjoy exploring every single nook and cranny of the game. And … Read more

More... Behind the Veil #9: For the Player’s Sake
 

Behind the Veil #9: For the Player

[B]For the Player’s Sake[/B] Think about the people you’ve met while playing Diablo 2 on battle.net. Some have become friends, people you hang around with to talk and go killing. Some are fanatical about killing things as quickly and brutally as possible. Some thoroughly enjoy exploring every single nook and cranny of the game. And … Read more

More... Behind the Veil #9: For the Player
 

Behind the Veil #9: For the Player’s Sake

[B]For the Player’s Sake[/B] Think about the people you’ve met while playing Diablo 2 on battle.net. Some have become friends, people you hang around with to talk and go killing. Some are fanatical about killing things as quickly and brutally as possible. Some thoroughly enjoy exploring every single nook and cranny of the game. And … Read more

More... Behind the Veil #9: For the Player’s Sake
 

The Lion’s Toes #8: Stop the World: I Want To Get Off

Stop the World: I Want To Get Off [I][Author’s Note: Warning, this article may contain some Diablo/Warcraft storyline spoilers. If you?re concerned, chances are you need another hobby (and chances are equal that I need some new material)] [/I] World of Diablo is inevitable. And though that?s unlikely to be the exact title, the statement … Read more

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The Lion

Stop the World: I Want To Get Off [I][Author’s Note: Warning, this article may contain some Diablo/Warcraft storyline spoilers. If you?re concerned, chances are you need another hobby (and chances are equal that I need some new material)] [/I] World of Diablo is inev itable. And though that?s unlikely to be the exact title, the … Read more

More... The Lion
 

The Lion’s Toes #8: Stop the World: I Want To Get Off

Stop the World: I Want To Get Off [I][Author’s Note: Warning, this article may contain some Diablo/Warcraft storyline spoilers. If you?re concerned, chances are you need another hobby (and chances are equal that I need some new material)] [/I] World of Diablo is inevitable. And though that?s unlikely to be the exact title, the statement … Read more

More... The Lion’s Toes #8: Stop the World: I Want To Get Off
 

The Lion

Stop the World: I Want To Get Off [I][Author’s Note: Warning, this article may contain some Diablo/Warcraft storyline spoilers. If you?re concerned, chances are you need another hobby (and chances are equal that I need some new material)] [/I] World of Diablo is inev itable. And though that?s unlikely to be the exact title, the … Read more

More... The Lion
 

The Ninth Circle #31: Missing Legacy

I particularly enjoyed reading your feedback on my previous Ninth Circle column. After admitting that my favourite games of last year were older games, I had half-expected a bunch of “get with the program” emails, telling me which modern games I should have been playing. Instead, I received a number of emails where you detailed … Read more

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The Ninth Circle #31: Missing Legacy

I particularly enjoyed reading your feedback on my previous Ninth Circle column. After admitting that my favourite games of last year were older games, I had half-expected a bunch of “get with the program” emails, telling me which modern games I should have been playing. Instead, I received a number of emails where you detailed … Read more

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Salem’s Fire #34: Ruts

The other day I was thinking about elves. Good elves, bad elves, light elves, dark elves, male elves, female elves, and suddenly something occurred to me. If we leave aside fairy tales and deal only with the many realms of fantasy, I could not think of a single world or author who had short elves. … Read more

More... Salem’s Fire #34: Ruts
 

Salem

The other day I was thinking about elves. Good elves, bad elves, light elves, dark elves, male elves, female elves, and suddenly something occurred to me. If we leave aside fairy tales and deal only with the many realms of fantasy, I could not think of a single world or author who had short elves … Read more

More... Salem
 

Salem’s Fire #34: Ruts

The other day I was thinking about elves. Good elves, bad elves, light elves, dark elves, male elves, female elves, and suddenly something occurred to me. If we leave aside fairy tales and deal only with the many realms of fantasy, I could not think of a single world or author who had short elves. … Read more

More... Salem’s Fire #34: Ruts
 

Salem

The other day I was thinking about elves. Good elves, bad elves, light elves, dark elves, male elves, female elves, and suddenly something occurred to me. If we leave aside fairy tales and deal only with the many realms of fantasy, I could not think of a single world or author who had short elves … Read more

More... Salem
 

Behind the Veil #8: Don’t Start Vast Projects with Half-Vast Ideas

[B]Don’t Start Vast Projects with Half-Vast Ideas[/B] Aren’t the old adages always the ones you learn to respect? “Measure twice, cut once.” “Look both ways before crossing the street.” “Don’t stick a fork in the light socket.” Nowhere is the first one more applicable than in computer game design. Well, maybe in construction, but that’s … Read more

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Behind the Veil #8: Don

[B]Don’t Start Vast Projects with Half-Vast Ideas[/B] Aren’t the old adages always the ones you learn to respect? “Measure twice, cut once.” “Look both ways before crossing the street.” “Don’t stick a fork in the light socket.” Nowhere is the first one more applicable than in computer game design. Well, maybe in construction, but that’s … Read more

More... Behind the Veil #8: Don
 

Behind the Veil #8: Don’t Start Vast Projects with Half-Vast Ideas

[B]Don’t Start Vast Projects with Half-Vast Ideas[/B] Aren’t the old adages always the ones you learn to respect? “Measure twice, cut once.” “Look both ways before crossing the street.” “Don’t stick a fork in the light socket.” Nowhere is the first one more applicable than in computer game design. Well, maybe in construction, but that’s … Read more

More... Behind the Veil #8: Don’t Start Vast Projects with Half-Vast Ideas
 

Behind the Veil #8: Don

[B]Don’t Start Vast Projects with Half-Vast Ideas[/B] Aren’t the old adages always the ones you learn to respect? “Measure twice, cut once.” “Look both ways before crossing the street.” “Don’t stick a fork in the light socket.” Nowhere is the first one more applicable than in computer game design. Well, maybe in construction, but that’s … Read more

More... Behind the Veil #8: Don
 

Salem’s Fire #33: To Be Real

Is history any less real because it may have never happened? Think of it this way. We are arguing about a minor point of the history of Azeroth, whether or not the ability of the undead to summon frostworms implied any widespread loyalty to the undead remnant by the dragons, and the implications this could … Read more

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The Ninth Circle #30: My Best Games of 2003

Ah, the inevitable “best of” column; they infest the Internet in the December/ January period. My one?s a little late; in fact I wasn?t planning to do one at all. I didn?t play through enough of 2003?s new game releases to really make a judgment as to which are the best. I hardly bought a … Read more

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Salem

Is history any less real because it may have never happened? Think of it this way. We are arguing about a minor point of the history of Azeroth, whether or not the ability of the undead to summon frostworms implied any widespread loyalty to the undead remnant by the dragons, and the implications this could … Read more

More... Salem
 

Salem’s Fire #33: To Be Real

Is history any less real because it may have never happened? Think of it this way. We are arguing about a minor point of the history of Azeroth, whether or not the ability of the undead to summon frostworms implied any widespread loyalty to the undead remnant by the dragons, and the implications this could … Read more

More... Salem’s Fire #33: To Be Real