It’s finally here, the next Diablo 4 development update. Game Director Luis Barriga introduces this latest installment which covers the new skills and talent systems which is literally a new tree. They also look at a new Sorceress Enchantment System and briefly touch on the end-game progression system.
With ChinaJoy now out of the way, Blizzard is ready to talk more about Diablo Immortal. Like the other teams, the developers are working from home so there’s been a transition period. There’s not too much to say in this update however but testing internal is happening and then feedback will be taken.
They said it was coming and here it is. It’s the latest Diablo IV quarterly update. In this installment, the team discusses their current progress which has been working heavily on the Dry Steppes to create a more “cohesive experience” while testing. The team has been testing while at home over two days. Other topics include how they are tackling dialogue, multiplayer, items and more.
It’s finally here! Today Blizzard has released the first Diablo 4 developer update. Numerous topics are included such as the interface design and how the team is also developing controller support on PC and on console, and a look at monster families, specifically the Cannibals who join the world of Sanctuary.
The latest developer update has landed and in this installment, it specifically tackles items and affixes.