Since the announcement of Diablo 2 Resurrected we’ve all had time to digest the updates coming to this remastered version of the game. You can read about everything that’s planned in the FAQ and in our Features Explored article.
Blizzard has confirmed that the game will be launched with the 1.14 patch as the base patch when the game’s released. There are also Diablo 2 players that play patches previous to 1.14 depending on their play preferences and what changed in the game between subsequent patches.
It’s logical that the development team would work from the latest patch which was released way back in June 2016. The series of 1.14 patches followed in quick succession finishing on 1.14d and mainly focused on better performance and anti-cheat measures. Here’s a reminder of the last update notes to be released for Diablo 2 with 1.14d.
- Glide Wrapper will now load properly on PC by adding -3dfx to the end of the game shortcut
- Mercenaries will no longer become “An Evil Force”
- Fixed Mac client crash on “Save & Exit”
- Capped the frame rate to 200 to save batteries, spare system load, and prevent hot lap syndrome
- Created new German installers to fix localization issues in Act V (Will require a fresh install to fix the missing dialogue data)
Patch 1.11 was the last update to add any notable game changes and fixes and that was released a decade earlier in 2005. As you can see, there’s a huge time gap between patches and the game was very much in maintenance mode by that point. However, despite no updates appearing for the game it hasn’t stopped fans playing which is a real testament to just how good Diablo 2 is.
With a new development team now on the case and a visually revamped game with some quality of life improvements, where should they go from here? There’s obviously been a huge amount of care and attention paid to not change the game significantly but there are discussions ongoing within the community about the future of Diablo 2 once Resurrected has been released.
For more than two decades dedicated fans have continued their adventures in Sanctuary, some sticking with the game as it was originally conceived, and others using various mods. The Single Player Forum here on PureDiablo is a testament to their dedication. Mods have no doubt helped keep the game alive but they could only go so far.
Blizzard has stated that Diablo 2 Resurrected will be moddable but there may be some limitations or changes needed to bring some of the more popular mods to Resurrected. Mods that inject into the DLL are no longer going to be supported due to the fact the game is moving over to the modern BattleNet to increase security and try and put stop to problems such as duping and bots. A lot will depend if the game can support private servers but there’s been little talk about that from the development team. The focus is getting the game moved over to a more up-to-date BattleNet.
We know that the development team is going to play it by ear when it comes to updates post-release. A lot will depend on what sort of feedback they get from the community once Diablo 2 Resurrected is complete. They haven’t discounted future updates but at the same time not firmly committed to it either.
In this latest Judge’s Chamber poll we want to know what you think should happen post-release so cast your vote below.
Should Blizzard Develop Diablo 2 Resurrected Beyond v1.14?
In our previous Judge’s Chamber vote we asked you what you would be most excited for at BlizzCon. We didn’t have long to run this poll before we found out Diablo 2 Resurrected was actually a thing we’d be seeing this year.
We asked you what BlizzCon event would excite you most and overwhelmingly it was the announcement of a Diablo 2 remaster. In second place was more Diablo 4 information.